Rachel Gundy, Head of Product, Customer Platform at Betr on why building products and messaging which reflects the needs of Gen Z will be crucial for a creating a sustainable customer base.
Month: February 2024
Trust, transparency and collaboration will overcome biased research, according to DraftKings
Chrissy Thurmond, Director of Responsible Gaming Relations at DraftKings, talks to ICE VOX about how a collaborative approach can be used to overcome the issue of biased research.
“Business is booming” – why South Africa is one of the most exciting emerging markets
Caroline Kongwa, Chief Strategic Adviser for the National Gambling Board, talks about growth opportunities in the emerging market of South Africa, technology and managing problem gambling.
MGM Resorts shares expansion plans for new territories and markets
Bill Hornbuckle, CEO of MGM Resorts International, talks to ICE VOX about expanding into new territories and markets, plus the need for United States policy makers to cut tackle red tape to grow inbound tourism.
ICE VOX 2024 – all the highlights from Day One
ICE VOX brought together the largest gathering of policymakers, regulators and C-suite leaders to debate key regulatory, business and technology developments impacting the entire industry. With more than 1,300 delegates from over 100 countries, the 2024 edition was the largest to date.
PAGCOR outlines plans to establish Philippines as south east Asia’s Gaming hub
As the only regional jurisdiction to regulate land-based and online gaming, Alejandro Tengco, Chairman and CEO of PAGCOR, talks to VOX about the Philippines’ ambitions to become south east Asia’s gaming hub
LiveScore Group: increasing player protection as Gen Z comes of age
Rani Wynn, General Counsel of LiveScore Group, talks about how regulations could change to increase player protection as a generation of digital natives reaches gambling age.
DRA/Q Casino: keep gaming business models relevant for communities of all sizes
Alex Dixon, President/CEO of DRA/Q Casino talks to ICE VOX about his transition from working in investment banking to casino gaming and how to keep gaming relevant to rural communities in both the USA and around the world.
Netflix creates customer experiences that are “seen, heard and created just for them”
Christine Wacker, Director, Business Development Experiences for Netflix, talks to ICE VOX about how the streaming service tailors its offer to create personalised customer experiences.
Gaming Realms expects revenue and earnings growth for 2023
In a trading update, Gaming Realms said revenue in 2023 is expected to amount to £23.0m (€26.9m/$29.0m). Should the developer reach this amount, it would be 23% higher than in the previous year.
There is also an expected rise in EBITDA, with this forecast to be no lower than £10.0m. This would be up 28% on the total reported in 2022.
Gaming Realms said both expected increases would be in line with board expectations for the year, with the performance mainly driven by content licensing. The developer adds that it reported growth across all major markets.
During 2023, Gaming Realms went live with a further 44 partners in markets around the world. Other key highlights included an igaming licence in West Virginia, its seventh in North America, and another in Greece. Launches are planned for both markets during the coming months.
In addition, Gaming Realms continued its work with high profile entertainment brands. In Q4, it launched ‘Slingo’ titles based on classic video games Space Invaders and Tetris.
Gaming Realms CEO hails ongoing expansion
Reflecting on the preliminary results, Gaming Realms CEO Mark Segal praised the figures for 2023. He said the ongoing commitment to expansion into new markets remains key for the developer.
“I am delighted to report on the exceptional year Gaming Realms has experienced,” Segal said. “Our growth in FY23, with a 23% increase in revenue and a 28% rise in adjusted EBITDA, underscores the strength and appeal of our gaming content in the global market.
“The expansion into new territories and the addition of 44 new partners demonstrates our commitment to broadening our reach and enhancing player experiences.
“As we look ahead, we remain focused on delivering engaging content and expanding our footprint in key markets, ensuring that Gaming Realms continues to be a leader in the mobile gaming industry.
“We look forward to the future and the current year’s performance with confidence.”
Gaming Realms plans to report its 2023 results in full during the week commencing 1 April.