IGT signs content agreement with Michigan Lottery

The deal makes Michigan the fourth US state lottery to offer IGT’s portfolio of ilottery content after similar agreements in Georgia, Kentucky, and Rhode Island.

Jay Gendron, IGT chief operating officer, Global Lottery praised the agreement, stating that it will bring variety to the existing lottery’s portfolio.

“The integration of IGT’s advanced RGS will provide the Michigan Lottery and its players with an extensive library of premium ilottery content, diversifying the Lottery’s portfolio with well-known e-instants and omnichannel themes,” said Gendron.

Read the full story on iGB North America

Epic’s gambling risk programme reaches 35,000 students in 2021/22

The workshops, which are funded independently from the gambling industry, aim to educate students on the potential risks of betting and gaming, as well as offering advice on how to seek help for problem gaming behaviour.

Schools throughout England, Scotland, Wales and Northern Ireland received the sessions either in-person or through online sources.

In total, 34,758 students across 191 schools attended the sessions.

A total of 13,821 students across 84 state schools received the sessions free of charge due to Epic’s Gambling Harm Education Programme, which launched in September 2021 and was created in conjunction with addiction and mental health practitioner WHYSUP and Teen Tips.

“If that’s how many we’ve spoken to directly, goodness knows how many brothers, sisters and family members have heard it via that trickle effect – it’s probably far wider,” said Patrick Foster, head of delivery for education and CSR at Epic Risk Management.

“For all of us who facilitate, the bit where it hits home the most is that pupil who comes up to you and says, ‘I have somebody at home who really struggles with this and I now have an understanding of what they’re going through’, or ‘I’m struggling with this myself; this has made me think about my behaviours’ and we’re able to support them.”

Foster added that the impact of the pandemic had made Epic want to deliver more face-to-face sessions as opposed to providing online material.

“The impact of face-to-face delivery and having someone stood up in front of an audience has been so evident to us this year,” Foster continued. “Part of that is a legacy of Covid, with schools having had to digest so much material through online resources.”

“As a result, we’re going to offer even more face-to-face sessions in future, but we understand that there is a place for digital dissemination too, because it offers so much additional reach and it’s instant.”

Norwich City director: club will “never again” have betting shirt sponsor

Instead, the club is set to sign a one-year sponsorship contract with Norfolk-based car manufacturer Lotus Cars.

The club’s latest home kit, which features Lotus, was released at the end of last month.

While Jeffery emphasised that the club must “assess all opportunities” for sponsorship, he stringently ruled out future betting deals.

“There were some [sponsorship] opportunities specifically in the betting space,” said Jeffrey. “These opportunities derived a higher partnership fee as is the case in industries such as betting.”

“However, we believe this is the time, as a board and club-wide decision, to almost self-regulate when it comes to betting on the front of our shirts,”

“So, certainly with the club in its current structure we will never again have a betting brand on the front of our shirts.”

Jeffrey doubled down on the club’s aim to self-regulate, stating that

“We always had an interest in working with Lotus – and weighed that up against a significant betting offer and we believe that this is the right time to self-regulate,” he continued.

“Commercially there was a decision to make. There is higher revenue derived from betting on the front of the shirt. That is in the hundreds of thousands in the Championship – almost certainly in the millions in the Premier League.”

“But it doesn’t outweigh the potential loss in revenue in having a betting sponsor.”

Jeffery’s answer comes ahead of the upcoming Premier League shareholders meeting, where a voluntary ban of betting company sponsorships will be discussed, according to sources who spoke to The Times.

Yesterday, The Big Step urged Premier League clubs to vote against betting sponsorships in football during the meeting.

The news comes in the context of wider UK debate on potential limitations on the gambling sector, as part the long-awaited 2005 Gambling Act Review white paper.

Football gambling sponsorship bans have been rumoured to appear in the document.

The white paper has been delayed a number of times, and was recently delayed once more as part of the consequences from Boris Johnson stepping down as Prime Minister.

Crown Sydney to open VIP casino on 8 August

In June, the NSW ILGA approved the move on a conditional level, stating that Crown’s operations will be monitored closely as part of the final phase of its licence suitability assessment.

This initial conditional period is set to expire in 2023.

The assessment was imposed following the Bergin inquiry, which found Crown Resorts unfit to operate in Barangaroo.

A statement from Crown confirmed the gaming floor’s opening date and detailed its facilities.

“Today, we announced that Crown Sydney’s VIP gaming facilities will open to members and guests on 08.08.22,” read the statement.

“Crown Sydney’s intimate gaming operations will be Australia’s first VIP casino and will be set over two luxurious floors, the Crystal Room and Mahogany Room, with an additional 12 exclusive private Sky Salons located on levels 28 and 29.”

The casino’s interior was designed by Bates Smart.

The Crystal Room will open on 8 August with the Mahogany Room following at a later date.

Sky News Australia reported that only Crown Sydney VIP members and their guests will be allowed to use the casino facilities, along with guests at the hotel.

Last month, private equity group Blackstone completed its AU$8.87bn (£5.10bn/€5.87bn/US$6.12bn) acquisition of Crown Resorts, after the deal was approved by the Federal Court of Australia, New South Wales, Victoria and Western Australia.

Initially, Asian gaming group Melco was in the running, but the Bergin inquiry – along with other similar inquiries into Crown’s suitability to operate in Victoria and Western Australia – halted this.

Earlier this month the Victoria Gambling and Casino Control Commission put further disciplinary proceedings in motion, that could see Crown fined up to AU$100m.

GambleAware urges legislative action over loot boxes

Last week, the current government published its findings from a call for evidence that was launched in September 2020, to harness opinion on how to best address the in-game features.

Loot boxes allow players to purchase a box with real money which gives them access to random items such as power-ups to help a player compete better in the game, as well as cosmetic items including virtual clothing

The Department for Digital, Culture, Media and Sport (DCMS) stopped short of putting in place an outright ban on loot boxes but did call on game developers to take greater action to protect players.

Responding to the white paper, GambleAware said it is encouraged to see the government recognising the risks associated with loot boxes. It noted that 40% of children who play video games use loot boxes, something it believes is leading to the normalisation of gambling-like activities.

However, it added that going forward, the UK’s new government, which will be announced shortly following the resignation of Prime Minister Boris Johnson, should consider legislative action on their use, particularly with regards to limiting the access of children and young people. 

“Research has shown that loot boxes are psychologically akin to gambling, and therefore more adequate protection would help to prevent future gambling related harms,” the charity said.

“Gambling is a part of children and young people’s daily lives, and children are thought to be more vulnerable to gambling harm, both as a result of someone else’s gambling and their own participation. 

“There are around 55,000 children experiencing gambling harms aged 11 to 16 in the UK, according to the National Audit Office, with a further 85,000 estimated to be at risk and we believe more needs to be done to prevent harm among children and young people.

“We look forward to the publication of the Video Games Research Framework later this year, which we hope will guide and inform legislation to protect children and young people from gambling related harms through video games.”

The response comes after Dame Rachel de Souza, the UK Children’s Commissioner, last week spoke out against loot boxes in video games, deeming them “inappropriate” and asking for them to be included in the definition of gambling in the UK Gambling Act.

De Souza said that clause six of the Gambling Act should be expanded to include loot boxes, and therefore subjecting them to regulation.

Dutch regulator warns licensees over use of promotional games

The KSA said that it had witnessed an increase in the number of licensees using so-called promotional games of chance to attract customers to their online gambling services.

Promotional games of chance, the regulator explained, refer to ways of boosting sales such as putting prize codes in soft drinks bottle caps, and campaigns on social media where users ‘like’ posts to be entered into prize draws.

While these are permitted in the Netherlands without a permit, they must comply with rules set out in the Remote Gambling Act.

A promotional game of chance is classed as a game where consumers can win a prize but do not need to pay to enter. To offer these games in line with regulations, operators must ensure participation is free and consumers do not incur any costs by entering, with the exception of communication costs up to a maximum of 45 cents.

Other criteria include that the game is used to promote a product, service or organisation no more than once a year. Parental consent is required for minors taking part, while the game should be adjusted when targeting younger groups.

Games can have a top prize of €100,000, while for games offering a prize package of €4,500 and above, there can only be a maximum of 20 draws. General terms and conditions should also be drawn up and make known to participants. 

In addition, promotional games should comply with relevant gambling advertisement rules in the country. 

“These [rules] are there to protect consumers against the risks associated with games of chance, such as developing gambling addiction,” the KSA explained. “For that reason, adverts may not, for example, target minors, young adults and other vulnerable groups.

“In the coming period, the KSA will closely monitor the promotional games of chance of games of chance providers. If violations are found, they risk enforcement action.”

The warning comes after the Dutch government this month announced details of its ban on “untargeted” gambling ads. This will see broadcast advertisements banned from the start of next year, while sponsorship will no longer be permitted from the start of 2025.

Operators may not advertise on television, radio or in public spaces whether indoors or outdoors, from 1 January 2023, while from 1 January 2024, sponsorship of television programmes and events will be prohibited.

Sponsorship of sports shirts and venues, meanwhile, will be banned from 1 January 2025.

It was also announced that operators will only be able to advertise online if their ads “do not reach” vulnerable groups, specifically those with a gambling addiction and people under the age of 24.

This restriction on advertising has been in the works for some time, with Dutch Minister for Legal Protection Franc Weerwind promising further restrictions since the market opened last year.

FDJ donates €200k Ukrainian refugee aid

FDJ donated €180,000 to international non-profit Libraries Without Borders, which will use the money to finance the creation of a mobile application for refugees. The app will be developed in consultation with Ukrainian-speaking French-as-foreign-language (FLE) experts.

The application will combine French language lessons with cultural content and administrative information in the Ukrainian language, covering aspects such as French social codes and the administrative procedures necessary to enter education or employment.  

The application is currently in its test phase and is set to be released in September.

FDJ also donated €20,000 to Together for Human Development, a humanitarian organisation that set up holistic support for Ukrainian refugees in an emergency centre at Noisy-le-Grand, a commune in the suburbs of Paris.

Charles Lantieri, chairman of the FDJ corporate foundation and deputy managing director of FDJ, said: “In the early days of the war, the FDJ group made an emergency donation of €200,000 to the Red Cross to quickly come to the aid of Ukrainians. Today, we want to help meet the longer-term needs of refugees.”

“Therefore, we decided to bring our support for two associations, Libraries Without Borders and Together for Human Development, which directly support Ukrainian refugees hosted in France.”

In the last month, FDJ has announced a series sports content partnerships with the Turkish Basketball Federation and Paris-Saint-Germain, as well as the acquisition of payment provider Aleda.

DIY or third-party: the sportsbook technology debate

It’s said that if you want something done well, you should do it yourself.

That appears to be an adage many sports betting operators have taken to heart.

Hop on any earnings call for a US operator, and there will no doubt be plenty of mentions of “proprietary sportsbook technology”.

The demand among operators for in-house solutions is backed up by their money. In 2020, DraftKings merged with SBTech, valuing the supplier at $634.1m. Last year, Caesars acquired William Hill for $3.7bn, mostly for its proprietary technology.

Meanwhile, theScore announced a long process to build its own sportsbook technology, which surely played a major part in Penn National Gaming acquiring it for $2bn.

“I don’t want to get distracted by it, but it’s hard to ignore,” Kwiff chief technology and innovation officer Nick Maroudas says of the flurry of M&A targeting businesses that – like his own – control their own tech stack.

Though US businesses appear to talk about it more often as new operators set up and make decisions about their future, the debate between in-house and third-party sportsbook technology continues in mature markets of Europe as well. 

Last year, Kindred announced plans to create its own sportsbook, moving away from Kambi to a system building on its existing horse racing platform.

As Kambi SVP for commercial operations Jamie McKittrick noted at the supplier’s Festival of Sportsbook event, it’s not a new debate.

“This debate, in some form or another, has been around for as long as mass sportsbook,” he says. “A search through the archives shows that the debate has gone on for at least 25 years.”

Seeking control

So why do operators look to create their own sportsbooks?

Most obviously, sportsbook providers tend to make money. Operators hope building an in-house solution would mean cost savings in the long run, with fewer overheads.

However, Sportnco head of sales David Bonnefous argues that, while the sportsbook sits between the operator and the data provider, it’s far from a middleman. 

“The sportsbook is a high-quality catalyst between odds feeds from several origins and the high-quality feed delivered to an operator,” he says. “It gives you the most value from the data provider’s provision, allowing you to differentiate and ultimately add value to your customers.”

Operators that make the move will often speak less of cost savings, though, and more of freedom and control.

Kindred director of sportsbook Andreas Reimblad speaks of “control” as the main reason his business opted to build in-house.

“The decision to build on the in-house Kindred racing platform to power the Kindred sportsbook platform reflects Kindred’s long-term strategy of greater end-to-end control of its product offering, as well as providing more unique content and customer experience,” he explains. 

“We have obviously seen a change in the market and landscape and with that, the need for operators to adapt, accelerate longer-term strategic plans, shore up supplier security risk and be able to collaborate in different areas with different providers.”

However, it takes a lot of work to obtain that level of control. Bonnefous says building an internal sportsbook is a massive task, often without a clear end result.

“The sportsbook is really the most complicated vertical you can have,” he says. “So I understand that operators may want to internalise as much as possible, but it’s not a short-term race.

“If an operator wants to build their own sportsbook, it would certainly take a lot of investment, iteration, challenges and a lot of hard work and uncertainty. Several major players have tried to build their own solution and failed, so the buy versus build debate is something that requires true in-depth consideration.” 

What does it mean?

But what does owning your own technology actually mean?

Kambi appears to have thought deeply about that question lately, in a period where some of its most high-profile clients have announced plans to migrate to in-house solutions.

To the supplier, the question of in-house versus outsourced is a false dichotomy. While some operators elect to handle a much larger portion of their sportsbook internally, every operator will outsource certain aspects.

“We are not aware of a single operator that does everything 100% in-house,” McKittrick says, noting that even Bet365 outsources several of its products.

As a result, the supplier sees the question as more of a sliding scale than one with ‘yes or no’ answers.

“Instead of asking ‘should operators outsource or in-house their technology?’, the market should be asking ‘to what extent should operators outsource their sportsbook?,’” Noah de Villiers of Kambi’s corporate development team says.

Peter Heneghan, senior associate at venture capital fund Bettor Capital, holds a similar view.

“There are some things that will be in-sourced by many,” he says. “PAM and trading have of course been popular things to build in-house.

“Others likely will never be insourced – it doesn’t make sense to build out a geolocation platform. But there are other examples like payments, marketing tech functions such as CRM, and speciality products. People might be interested in owning their own trading team but for live player props they’re still using Swish Analytics, or a live trading solution.”

With Bettor Capital providing investment for sports betting technology startups, Heneghan says whether in-house alternatives exist plays a part in evaluating businesses, but it is by no means the only factor.

“Part of when we evaluate any investment is looking at how easily something will be brought in-house,” he says. “But just because something can be brought in-house, it doesn’t preclude us from looking at a third-party competitor, especially if we believe that the product is extremely strong.”

Finding an equilibrium?

It’s easy to see in-house technology as strictly the domain of larger businesses. Many evangelists of the approach come from publicly listed operators, while the gold standard for home-cooked sportsbooks has long been Bet365.

If the matter reaches an equilibrium, one could imagine large-scale global businesses building or acquiring in-house tech, while sportsbook suppliers pursue deals with the next tier of operators.

But the market hasn’t fully shaken out that way. Flutter still uses outsourced technology with some of its brands, while some mid-sized operators have found working with their own technology makes the most sense.

After all, if an operator wants to break through in an established market, differentiation matters.

For Kwiff – which has built its promotional strategy around a system where any bet can receive enhanced odds – an in-house solution was necessary to create something different.

“We wouldn’t be able to get what we were after in terms of an offering to our customers with somebody’s else’s technology,” Maroudas says.

But even then, he notes that having control over a wide range of aspects of the product has become a key benefit.

“It’s evolved to being in control of how we bonus people, what we give our customers, the value we give to our customers, the way we speak to customers in terms of CRM, the look and feel of our app.”

“It allows us to follow our own roadmap, not anyone else’s. It allows us to pivot and change easily. And it allows us to be in control of our own destiny.”

And for multijurisdiction operators, Bonnefous notes that a third-party supplier can handle localisation issues – both in terms of marketing and regulation – allowing an operator to not get bogged down in small but crucial details. This, he says, is only becoming more crucial.

“The overall worldwide market is either regulated or moving towards regulation,” he says. “Each regulated market is very different, and there is no harmonisation between any regulated region.

“In the US, New Jersey and Maryland, two geographical neighbours, have incredibly different regulations for mobile sportsbook. As a consequence, the delivery of the sportsbook in each state needs to be very different.”

Giving his view of a potential “long-term equilibrium”, McKittrick argues it might involve most of the market landing in the middle of the sliding scale between heavily outsourced and heavily in-house. 

In fact, the supplier said the tides are already starting to turn. Kambi chief executive Kristian Nylén noted the business has been in discussions with operators considering a move away from the in-house option.

Heneghan says the expansion of online sports betting across the US happened to coincide with a tech boom. As a result, investor sentiment was on the side of in-house solutions.

However, after tech stocks tumbled early this year, he says profitability is quickly becoming king.

“We’re not public-market investors, but we obviously pay attention to all the major operators,” Heneghan says. “And it’s become clear that more and more operators are focusing more on profitability. 

“That shows market conditions have changed. Investors want to hear that there’s a light at the end of the tunnel when it comes to profitability.”

As a result, the means to that end will ultimately be less important than whether the operator in question can deliver results.

“I think that certain investors are going to prefer companies that are in-house and certain investors are not going to really care,” he continues. 

“The main thing is how individual operators improve their margins. If you own your own technology stack but your profit margins are significantly lower than expected, that’s not going to help with investor sentiment.”  

Grupo Pefaco to move online in Africa with Moobifun

Under the arrangement, Moobifun will use its proprietary igaming technology to migrate Grupo Pefaco’s operations online, with an initial focus on Burkina Faso, Benin, Togo, Niger, Ivory Coast and Burundi. 

Moobifun will enable Grupo Pefaco to engage with players via the localised mobile channels for each individual market, while Moobifun will also provide its suite of lottery products that incudes instant lottery, number games and digital scratch cards. 

In addition, Grupo Pefaco will make use of Moobifun’s Mobile Money payment integration offering. 

“Grupo Pefaco has built a very successful business within the bricks-and-mortar casino space and we’re thrilled to help them digitise the African operation,” Moobifun’s head of business development and sales Louis Mecklembourg said. “Our localised expertise will ensure that users will have a seamless and enjoyable online experience.”

Grupo Pefaco also has a presence in Rwanda in Africa, as well as in Paraguay in South America.

William Hill partners 2022 Racing League

This year, racehorse trainers and jockeys representing seven regions of Great Britain and Ireland will compete across six fixtures, beginning with a meeting at Doncaster on 6 August.

More than £2.0m (€2.4m/$2.4m) will be awarded across a total of 42 races, with teams earning points for their finishing positions in each race.

Prizes will also be handed out to the team and jockey that accumulates the most points across the 2022 Racing League.

“The innovative and unique concept of Racing League has always appealed to us at William Hill and, with the planned changes to the 2022 format, we’re really excited to be involved in Racing League once again,” William Hill’s director media, sponsorship and UK creative, Liam McKee, said.

“We’re looking forward to seeing who will win the race to the top and be crowned the 2022 Champions.”

Racing League chief executive Jeremy Wray added: “We took in a huge amount of feedback following the inaugural running of Racing League in 2021, and have been keen to add a number of innovations into this year’s competition.

“William Hill are, of course, well known and long-time supporters of racing in this country, and we are delighted to welcome them back to Racing League. We look forward to working together in promoting both their brand, as well as our competition to racing fans and their customer base alike.”