Report warns 40% of most popular betting sites are “under-regulated”

As part of the report, the ARF Council conducted a review of 534 betting websites. This included the 262 betting sites with at least one million monthly visits, plus a random sample of 93 additional betting websites and “an existing list of 179 websites identified in previous proprietary research as suspected of being unlicensed and unregulated”.

These websites were all examined to determine if the site was licensed, and if so, if it was licensed correctly for all jurisdictions in which it does business.

Of the 262 most popular websites, 60% were classed as licensed and regulated. In addition, 23% were “licensed but under-regulated”, as they operated in certain jurisdictions were they did not have a licence. Finally, 17% were labelled as unlicensed and unregulated.

The report noted that a particularly common trend was “mirror websites”, where the same betting website is hosted on more than one url in order to “evade regulatory attention”. The ARF Council said that it counted operators as unlicensed and unregulated if they operated a mirror site, as they did not hold a licence to operate at this specific URL.

The report said that some operators experience much more traffic to mirror websites than to their “main” domain, with one operator receiving almost 11 times as much traffic on its mirror sites.

Looking at the random sample of 93 websites, 54% were licensed and regulated, 23% were licensed but under-regulated and 24% were unlicensed and unregulated.

Of the sample of websites suspected to be unlicensed and unregulated, 89% were, while 11% were licensed but under-regulated, with no licensed and regulated sites in the sample.

The ARF Council said that this meant that only 39% of the websites in the combined sample of 534 were classed as licensed and regulated, though this includes the group made up of websites suspected of being unlicensed.

“Of the 534 websites examined, fewer than half – 207 or 39% – were classified as licensed and regulated,” it said. “Removing the targeted sample of 179 websites already suspected before classification as likely to be unlicensed and unregulated changes the percentage of licensed and regulated websites among the remaining 355 to 58%.

“But it is still significant that more than 40% of websites even in this more randomised sample are not licensed and regulated.”

The ARF Council also noted that the majority of licensed but under-regulated websites received their licence from one of three jurisdictions. Curaçao licensed 31% of these sites, Malta 18% and the Philippines 13%.

“In summary, the global patchwork of licensing and regulatory issues means online betting is increasingly hybridised between ‘legal’ and ‘illegal’,” The ARF Council said. “Distinctions are increasingly blurred or non-existent, particularly to bettors and even regulators.

“Technologies such as mirror websites, third-party software and cryptocurrencies mean it has never been easier to be an online bookmaker or bettor, regardless of individual jurisdictions’ gambling laws.”

Great Britain’s online GGY falls in March with betting revenue down 40%

This was down by 10.3% from February, when GGY was £405m.

Online slots were the most lucrative product in March, generating GGY of £192.8m, an increase of 14.6% monthly.

Behind this was real-event betting, which was down by 40.6% to £104.5m in a month in which many operators introduced a number of promotional offers related to the Cheltenham Festival. Online gaming – including casino – amounted to £54.2m, a rise of 11.7% .

The remaining £11.2m came from poker, virtual betting, esports betting, and other forms of betting.

Poker GGY rose month-on-month by 4.2% to £6.2m. Virtual betting totaled at £3.5m, falling by 13.7%.

Other forms of betting saw £1.4m in GGY, up by 19.5%. Finally esports betting GGY, which totaled at £56,001, fell by 92.8% month-on-month.

Other data for the month included the total number of active players per vertical, of which real event betting had the most at 6.3 million. This was 28.1% more than in February.

Slots had the second most active players in March, totaling at 3.6 million, rising by 11%.

Other gaming – including online casino – had 2.1 million monthly active players, up by 8.9%. Poker had 238,449, up by 1.3%, and virtual betting had 232,750, a decrease of 15.3%.

Most bets were placed on online slots in March, with 6.3bn total spins. This was 13.9% more than in February. For real event betting, a total of 323.1 million bets were placed, up by 30.3% month-on-month.

Other gaming, including casino, saw 319.1 million bets placed, a rise of 13.1%.

A total of 12.8 million bets were placed virtually, increasing by 10.3% monthly. However, bets on poker fell by 1% to 76.2 million.

The total of bets placed over the countercame tot 56.6 million, down slightly by 1.9%. Bets placed on self-service betting terminals saw £32.4m in GGY, while bets placed on machines generated GGY of £101.1m.

US growth helps power Sportradar revenue to €167.9m in Q1

The United States was responsible for €25.7m of Sportradar’s revenue, more than double the total from Q1 of 2021. Meanwhile, €86.7m came from rest-of-world betting solutions, up 25.1%. The supplier said this growth was “driven primarily by increased sales of higher value-add offerings”, such as managed betting services which increased 51% to €26.4 million and live data and odds services, which increased 16% to €46.8 million. 

A further €45.9m, up 16.9%, came from rest-of-world audiovisual products such as live streams, due to increased content from Tennis Australia and the National Hockey League (NHL). Revenue from other segments was up 13.6% to $9.5m.

Sportradar chief executive Carsten Koerl said it was Sportradar’s highest-margin products that had helped to power its growth.

“Our fiscal 2022 is off to a fast start, with core, high-margin betting products driving growth around the world,” he said. “Our US business continues its tremendous growth story as more states legalise and sports betting becomes live, mainstream entertainment. 

“As the market leader, our technology and data-driven insights continue to transform the converging media, entertainment and sports industries and fuel our consistent and long-term profitable growth story.”
The business then paid €36.8m for purchased software and licences, up 53.9%, though €4.0m of these costs were capitalised as the software in question was internally developed.
Sportradar also paid €52.3m in personnel expenses, up 35.2%, as employee headcount increased by 620 to 3,075 full time employees at the end of the quarter.
Other operating expenses were up 34.5% to €19.5m. Sportradar also incurred €52.5m worth of depreciation and amortisation costs, plus €1.0m in impairment costs.
However, the business also made €10.4m in foreign exchange gains, but also paid €8.9m in finance costs.
As a result, Sportradar made a pre-tax profit of €11.3m, up 149.4%. After paying €3.1m in income tax, the supplier’s profit was €8.2m, up 256.5%.
Despite the growth in revenue and net profit, the data provider’s adjusted earnings before interest, tax, depreciation and amortisation (EBITDA) for the quarter was down by 5.0% to €26.7m. This was primarily due to increased investment in Sportradar’s growing US segment, as the EBITDA loss from this division increased.
After the quarter ended, Sportradar announced the acquisition of artificial intelligence specialist Vaix. Founded in 2016 by John O’Malia and Andreas Hartmann, Vaix has fed more than 60 billion transactions into its AI to offer a personalised experience to more than 50 million users for operators and platforms around the world.
Sportradar had already worked with Vaix for more than two years before the deal closed.

White label providers to pay £675,000 settlement after AML failings

Jumpman Gaming, which operates 243 websites, and Progress Play, which runs 201, have been ordered to pay £500,000 and £175,718 respectively, in lieu of financial penalties.

Both sums will be directed to the National Strategy to Reduce Gambling Harms.

In addition to this, Jumpman Gaming will pay £13,594 and Progress Play will contribute £12,466 towards the Commission’s investigations costs.

The Commission launched an investigation into Jumpman Gaming in September 2020, after concerns were raised during a compliance assessment in July that year.

The investigation found that Jumpman Gaming did not have appropriate measures in place to protect against money laundering and terrorist financing.

This was in relation to how the operator’s policies and controls seemed to conflate source of wealth and source of funds, and how guidance for employees to conduct customer due diligence was not detailed enough.

The operator also acknowledged that a money laundering and terrorist financing risk assessment it had carried out was insufficient.

Jumpman Gaming also permitted customers to deposit and lose “well in excess of the average UK income” before purposeful reviews were undertaken. Furthermore, its customers were allowed to gamble “at a high velocity” after spending significant amounts of money.

One Jumpman Gaming customer lost over £15,000 in less than one month, with no affordability checks taken. A total of £11,000 of this was lost in two days during the peak of the Covid-19 lockdown.

Progress Play was also found to have committed anti-money laundering and terrorist financing failings, along with customer interaction failings.

The Commission launched its investigation into Progress Play in August 2020.

It found that after the operator requested information on customers’ source of funds – which customers had 14 days to provide – they were allowed to gamble for the entire two-week period.

In addition Progress Play did not comply with its own source of funds policy, when customer activity triggered it.

Further, Progress Play breached customer interaction conditions by not conducting affordability checks on customers that had triggered gambling harm thresholds.

The Commission also found that VIPs may have received pay incentives to partake in bonus offers and promotions, violating the Commission’s guidance on not offering bonuses to customers that display signs of gambling harm.

“We will always clamp down on operators who fail in their obligations to keep gambling safe and crime-free,” said Leanne Oxley, director of enforcement and intelligence at the Gambling Commission.

“We encourage other operators to consider the failings identified in these cases carefully, and consider what improvements they can make in their own businesses.”

In March the Commission issued a fine of £3.15m to Camelot after a number of failings were identified in the Camelot-operated National Lottery app.

Playmaker reports $5.8m revenue in Q1

This was up by 37% on a pro-forma basis from 2021, which comprised of Playmaker’s 2021 acquisitions- including Yardbarker, Futbol Sites and Two-Up Agency.

The total cost of sales was $728,969, leaving the gross profit at $5m.

Operating expenses amounted to $5.7m, up by $5.6m year-on-year, with all facets rising significantly. The comparative expense figures from 2021 are not on a pro-forma basis.

The rise was was mostly due to salary and wages costs, which totaled at $2.9m, rising from $17,826 in the first quarter of 2021.

Depreciation and amortisation costs were recorded at $940,836, a rise from $297 yearly, while advertising, commissions and fees came to $478,803.

The remaining expenses were made up of a number of expenditures, including general and administrative expenses, professional fees and share-based compensation.

The expenses resulted in an operating loss of $673,011, a rise of 518.8%.

Other costs affected loss further. Change in fair value consideration amounted to $1.8m, while transaction costs came to $648,934, up by 1050.8%.

Foreign exchange loss was $137,314, and other expenses added up to $12,226. Interest expense was $10,483 and listing and filing fees were $5,827.

After being slightly offset by other income of $7,823, the net loss before taxes totaled at $3.3m, up by 895.7% from the $339,105 loss the year before.

Following income tax expense at $22,139, the total net loss for the period was $3.3m, a rise of 902.3%.

Adjusted earnings before interest, tax, depreciation and amortisation totaled to $1.7m.

“We have started 2022 the way we completed 2021 – focused on execution,” said Jordan Gnat, CEO of Playmaker. “We continue to see strong organic growth from our underlying businesses, and we continue to grow through acquisition.”

“We are focused on the profitability of our company and ensuring we invest in people and technology that drive efficiencies and create the necessary foundation for both sustainable organic growth and the ability to integrate new businesses into our ecosystem.”

Earlier this month Playmaker acquired US-based sports media business The Sports Drop.

Andrew Holmes named as Strive Gaming COO

In his new role Holmes will form part of Strive’s management team, working alongside chief executive Max Meltzer, president and chief commercial officer Damian Xuereb and chief technology officer Jesse Cary.

Holmes will focus on developing Strive’s online gaming platform in preparation for changes in regulation across the US and Canada. He will be based at the company’s main office in Vancouver.

“Appointing Andrew as our new COO represents another significant step forward for Strive Gaming as we continue to deliver on our promise of becoming the leading B2B real money igaming platform in North America,” said Meltzer.

“Andrew’s blend of experience across multiple industries such as gaming and finance – where he has worked on everything from unicorn-large business to small and mid-level business – plus his involvement in product and operations roles at C-level has convinced me he’ll be an ideal fit for this role.”

Before moving to Strive, Holmes served as vice president of TwinSpires, the online betting arm of Churchill Downs, and worked in the banking, ecommerce and B2C sectors.

“Joining Strive as COO represents the culmination of an incredible few years within the igaming industry for me on a personal level,” said Holmes.

“I already see the business as the market-leading platform in the US and Canada and I’m very much looking forward to doing everything I can to cement that status through product and operational excellence.”

BetMakers signs racing and betting solutions deal with Royal Sabah

BetMakers will utilise its Global Tote and Global Racing Network systems to meet the terms of the deal.

The five-year agreement will see Global Tote upgrade Royal Sabah’s current tote system to the Quantum Tote solution.

The Quantum Tote solution will be deployed as a software as a service solution and will give Royal Sabah the technical capabilities to distribute races to any racetrack or licensed operator globally.

However, BetMakers will have the global distribution rights to Royal Sabah races within tote and fixed-odds markets.

BetMakers acquired the Global Tote division from Sportech in June 2021.

“Global Tote is very pleased to extend and grow our partnership with Royal Sabah Turf Club,” said Lance Ku, director of sales and business development Asia for BetMakers’ Global Tote division. “The Global Tote solution offers advanced capabilities and features that will help them deliver a fantastic customer experience.

“Combined with Global Racing Network’s professional content management solution, Royal Sabah has a powerful route by which to pursue opportunities for growth.”

Datuk Peter Chin, chairman of Royal Sabah Turf Club, added: “We have been very pleased with the services we receive from Global Tote. Having the ability to turn to BetMakers for both our betting technologies and services, as well as for content distribution management, offers Royal Sabah Turf Club the most efficient, effective means by which to reach new markets for our racing, new content for our customers, and new revenue streams.”

Missouri legislative session ends without legal sports betting

House Bill 2752, which was sponsored by Representative Dave Griffith, was first introduced on February 23rd 2022. It was read for the first time that day, then for the second time the following day.

After then stalling for months, it was referred to the Special Committee on Public Policy on May 13. However, this was the same day as the state’s 2022 legislative session ended, and with no committee hearing held, sports betting was not passed during this year’s legislative session.

Read the full story on iGB North America.

Gambling Commission CEO Rhodes calls for new mindset on affordability

As attempts to reform Great Britain’s gambling laws slowly inch forward, one word has been central to almost all discussions.

But to Gambling Commission chief executive Andrew Rhodes, the industry may need to rethink what “affordability” means – or face a reckoning when the Gambling Act review is complete.

“The industry definitely has to change how it thinks about affordability,” Rhodes says. “I think we know that across the industry, across government, everyone agrees something needs to happen around affordability to make sure we don’t have unaffordable gambling and that we do have sensible intervention, so something will need to change.

“We’ll see what happens in the white paper to know exactly what that might be.”

The details of the reforms included in the white paper are still up in the air, but one that appears likely is the “single customer view”, which could allow operators to see a player’s total gambling spend across all sites, rather than just their own.

“It’s got enormous potential to reduce harm,” Rhodes said. “If you think about a consumer moving from operator to operator and having a really negative experience in terms of their gambling, then it has the ability to identify them. But on its own, it can’t protect people. 

“You still have to have a reason to limit what people can gamble with before they have an intervention. So a single customer view could be one of the biggest innovations that we have, but licensees will have to make use of it.”

Threats waiting offshore 

But as industry groups are quick to note, reforms can have unintended consequences: chief among them is the risk that players are driven to unregulated sites. Rhodes acknowledges that risk can exist but says he does not believe either the results of the review or the Commission’s own new rules for at-risk customers will lead to players abandoning the regulated sector for offshore sites.

“Having high standards in a regulated industry versus the risks of driving people towards an unregulated industry is a constant challenge for us,” he says. “And we need to get that balance in the right place. 

“What we can’t end up in is a position where we have so many barriers in the legitimate industry that it makes it impractical for people to engage with it, but we can’t have standards so low, citing the risk of the black market as an excuse. I think that’s fairly evident. 

“I don’t think there’s anything that is proposed in the near future either by us or by government that needs to drive people towards the black market. I think it’s better that industry engages with the issues we’re trying to solve rather than trying to claim that everything will drive people to the black market.”

What that means in practice is blurred by the fact that the industry and regulators have not always agreed on what will drive players offshore. However, when asked about a £100 soft threshold for checks, Rhodes noted that some of the proposals sparking worries in the industry may not be under serious consideration.

“One of the issues we’ve got at the moment […] is a lot of misinformation. A lot of people have made assumptions about where they think limits will be placed and how many people would be affected by that. I think we need to see the white paper to see where that, you know, where that is proposed to be. But of course that in itself would be the subject of consultation. 

“So one of the things that we need to do in developing anything like an affordability check is pitch it at a level that stops people falling into a dangerous space but doesn’t drive a disproportionate number of people who aren’t at risk in a direction that we don’t want to drive them. But we don’t need to drop it.” 

If the Gambling Commission wishes to both significantly raise safer gambling standards within the regulated market and prevent a rise in unregulated play, however, some steps may be needed to address the black market head-on.

As other European countries take more action to block websites or payments for unlicensed operators targeting their customers, the British enforcement approach has been more muted. Rhodes says the Gambling Commission would examine these approaches elsewhere as it works on its strategy to limit unlicensed play.

“I know in France they’ve recently had a power to be able to block black market sites directly at the ISP level,” Rhodes says. “That’s something that we would be interested in seeing the outcomes from. 

“I think working in partnership with other regulators and with financial institutions as well to try and prevent payment opportunities will help restrict the black market. It’s always going to exist and develop because criminality does. There will always be a group of people who will seek to operate in that black space. But what we are trying to do is close down that avenue as much as we possibly can.”

The new black market

But in recent years, the concept of unregulated gambling has become ever more difficult to define. Rhodes highlighted these “novel products”, often related to cryptocurrency and non-fungible tokens (NFTs), as the “new frontier” of unregulated play.

 Rhodes – who took over the role in an interim capacity soon after the collapse of self-proclaimed “football stockmarket” Football Index – said products that combine aspects of gambling with other products are becoming more of a threat than ever before.

“A lot of what we see is the hallmarks of gambling but isn’t necessarily legally defined as such,” he said. “So there are areas where we don’t have a responsibility. There are some products where we think they possibly cross the line and become gambling, which means we need to intervene and make sure they follow the law as it applies to gambling.

“But this is an area that’s going to need more work and thinking from governments around the world, in terms of how they respond to emerging technologies and products like this.”

Most notably, the regulator issued a warning to customers about football-themed NFT product Sorare last year, noting that it was not licensed as a gambling operator in Great Britain.

“What we typically see with novel products is part of what they offer crosses the boundary, not necessarily the entire product,” he said. “And we’ve seen that with a number of different products in the last sort of five years or so. 

“With the example of Sorare, we’ve got elements of the product which we’re examining, because we think they may well cross the boundary into gambling and that’s where, as a regulator, we might need to take some steps.”

These products may only appear as a small business area on the fringes of gambling but they represent the latest frontier in the challenge regulators continue to face: the question of how to build workable rules for a tech industry that’s constantly changing. Whether it’s a long-standing theme like affordability or novel products built on new technology, Rhodes says keeping pace with the industry’s technological advancements is essential for the future of the Commission.

“We absolutely need to be more agile,” Rhodes says. “We are investing a significant amount of new funding in exploring what digital solutions we should adopt as a regulator. 

“We need to keep pace as much as we can with the industry, because that is where regulation now needs to be in that much smarter digital end of regulation.”

Bayes Esports closes €6m funding round with Sands among investors

In 2021 Bayes raised €10m in funding. It aims to raise up to €20m in 2022.

As well as Sands, venture capital company Bitkraft also contributed to the financing round.

With the money raised from this round, Bayes aims to hire 25 new employees to double its strategic partnerships and invest in product agreement.

“We were looking for strategic investors who would work with us to professionalise the esports industry,” said Martin Dachselt, CEO and managing director of Bayes Esports.

“Strong shareholders and sustainable growth are the basic requirements for an open ecosystem.”