Temple Tumble 2 Dream Drop by Relax Gaming

Temple Tumble 2 is the highly anticipated sequel to Temple Tumble and is guaranteed to be their most adrenaline-filled exploit to date – Again, willing to risk it all, this time in pursuit of Lost Legend treasure. Can this adventurous duo solve the mystery of the 6×6 reel that stands between them and a treasure trove? This feature-rich adventure-packed sequel contains multiple free spin modes, tumbles galore, wilds, and increasing multipliers that are all there to aid with mission success. Everything that glitters during this adventure is most certainly gold, but remember to occasionally look up as not all the treasure lies on the ground! The desirable Dream Drop Jackpots could fall at any time!

Download the First Look Games affiliate pack of Temple Tumble 2 Dream Drop here!

Game Type:Jackpot SlotGo Live Date (expected):04/05/2022Game special features:– Dream Drop JackpotsNumber of paylines:WaysNumber of reels:6×6 formatRTP% (recorded/theoretical):94.8% (Inc. 12% Jackpot Contribution)Variance/volatility:Medium-High (4 out of 5)Number of symbols to trigger feature/bonus?:N/ACan feature be retriggered?:N/ANumber of free spins awarded?:6Stacked or expanding wilds in normal play?:N/AStacked or expanding wilds in feature play?:N/ANumber of jackpot tiers?:5Auto-play function?:Yes

Wizard’s Critters by High 5 Games

Look for the Wilds in high-paying symbols win lines (Critters), as they count as quadruple symbols! Featuring classic tumbling reels mechanic where winning combinations disappear, and symbols tumble down to accommodate new ones falling in. Play 11 or 12 free games when landing 3 scatters, and let the Critters do their best for you! A cartoony and friendly title, featuring excellent visuals and animations in an easy to play game that allows users to keep their upgraded symbols over time.

You can download the First Look Games affiliate pack for High 5 Games here!

Go Live Date (expected):30/06/2022Game special features:Tumbling ReelsNumber of paylines:20Number of reels:5RTP% (recorded/theoretical):92-97%Variance/volatility:HighNumber of symbols to trigger feature/bonus?:3Can feature be retriggered?:N/ANumber of free spins awarded?:11Stacked or expanding wilds in normal play?:N/AStacked or expanding wilds in feature play?:N/ANumber of jackpot tiers?:0Auto-play function?:Yes

FDJ presents “the rules of the player” safer gambling campaign

The new campaign consists of new information on responsible and recreational gambling, intended to prevent harm.

Released at the beginning of April, the campaign consists of four thirty-second films that emphasise the importance for players to know and respect the rules of gambling.

The broadcast highlights the age limit (over 18), promotes setting limits when gambling and using the tools provided by the group to monitor play.

FDJ’s tools include “Playscan”, which informs players about the level of risk of their gambling practice; online gambling moderators, allowing players to set their own financial and time limits; brochures and self-assessment tests.

Each film offers a humourous tone, conveying the message that errors are made by participants if rules are ignored in sports. The clips include a game of darts being played with a javelin, bowls being played with a bowling ball, chess where both players move at once and scrabble where the word “xytoplaf” is put down.

Since 2012, the group has maintained the responsible gaming certification provided by the European Lotteries Association- making it the leading French player in responsible gambling.

This news comes after regulator ANJ conducted its annual review of marketing, with a particular focus on monopolies such as FDJ which it argued should be held to a higher standard.

It found two points of attention with FDJ’s policies. First, it said that the prevalence of its ads “can be regarded as exceeding, in certain respects, what is needed to achieve the channeling goal”. 

In addition, ANJ said that some of FDJ’s ads “emphasise… marvellous gains”.

2021 had been a successful year for FDJ, having recorded a revenue of €2.26bn (£1.90bn/$2.57bn) for 2021, representing a 17.5% increase on 2020’s figure.

Ontario opens legal online gambling market

The opening follows almost three years of work after the provincial government revealed plans to end the lottery’s online gambling monopoly in April 2019. The government in 2020 introduced legislation to allow for a licensing regime.

In September of last year, the province published its final standards for online betting and gaming. The rules for online gaming include a ban on autoplay and a minimum spin speed of 2.5 seconds for slots.

iGaming Ontario, the subsidiary of Alcohol and Gaming Commission of Ontario (AGCO), will have responsibility for regulating the new market, as well as issuing licences to operators and suppliers.

Ahead of the market opening, iGaming Ontario handed out a series of licences, with a host of major brands approved to operate in the province.

PointsBet, theScore, RivalryRush Street InteractiveBet365, FanDuel and 888 all secured licences to offer online gambling in Ontario, while suppliers such as Inspired EntertainmentPlay’n Go and High 5 Games have also been approved to work with licenced operators.

In the lead up to the market opening, the AGCO warned operators in the process of securing a licence to cease activities or risk their application failing. 

In a guide published “to assist internet gaming operators in applying for registration”, the AGCO set out plans to take “strong action to address any remaining unregulated Ontario market activity in partnership with law enforcement”.

All businesses that applied for registration before the 4 April launch were required to cease operations in Ontario from the moment their registration was approved by AGCO.

Among the operators to go live on opening day in Ontario was PointsBet, which, through its PointsBet Canada subsidiary, rolled out igaming and online sportsbook operations.

“Just moments after 12:00am local time this morning, PointsBet Canada became one of the first private sportsbooks to take a legal wager,” PointsBet Canada chief executive Scott Vanderwel said.

“On behalf of the entire PointsBet Canada team, I’d like to share how thrilled we are to see the province’s sports wagering market officially open.”

Prior to the opening, Flutter Entertainment-owned FanDuel Group said it would also begin taking bets from today, having secured a licence to offer both sports betting and igaming in Ontario.

“We’re so thrilled to open our Canadian office and bring FanDuel’s world-class Sportsbook and Casino to Canada’s passionate sports fans,” FanDuel chief executive Amy Howe said. “This is a huge moment for the industry and we look forward to providing Canadians with entertaining and responsible sports experiences.”

Meanwhile, content provider High 5 Games confirmed its titles were live with a number of operators on day one of legal igaming in Ontario.

“Our games have been on the floor of many Canadian land-based casinos for decades, and now players in Ontario can play them online at responsible gaming sites they know and trust,” High 5 Games chief executive Tony Singer said.

“The potential for growth in Canada is huge, and we look forward to growing our presence in Ontario and beyond.”

Affiliate business the Gambling.com Group also said it would begin providing marketing services for licensed online sports betting and igaming operators in Ontario from today.

In anticipation of the launch, the group in November 2021 launched OntarioBets.com, a free-to-use site that allows players in the province to compare legal online sportsbooks and casinos.

“The launch of regulated online sports betting and igaming is a major milestone and achievement for Ontario’s gaming industry,” Gambling.com Group chief executive Charles Gillespie said. 

“The province is taking the right approach by keeping the barriers to entry low and allowing a variety of operators to enter the market. This will foster competition and ultimately benefit consumers as the operators with the best products rise to the top. Gambling.com Group is well positioned to help operators and customers succeed in this new and exciting market.”

XLMedia chief executive Simms to resign

XLMedia said Simms wanted to pursue other interests but added that he will remain with the business for the next few months to support the executive team and board, as well as facilitate an orderly handover.

The business said its board would undertake a formal executive search process to identify a replacement, with the aim of appointing someone who could build on the transformation of XLMedia over the past two years.

“During my time at XLMedia, and with the support of my team, we have been able to deliver substantive, tangible change; de-risking the core business whilst moving the company’s operational focus towards the growing North American sports market – creating a strong asset base capable of delivering shareholder value for many years to come,” Simms said.

XLMedia interim chair Julie Markey added: “I would like to thank Stuart for his contribution to XLMedia through a very challenging period in our history. He departs having expanded our sports footprint in North America, a key strategic focus.  

“I, on behalf of the board, wish him all the very best for the future.”

The news comes after XLMedia last week announced the appointment of Marcus Rich as its new non-executive chair with immediate effect.

Rich, who will also become a member of Audit, Remuneration and Risk Committees, has served in a number of executive and non-executive roles corporations across the media sector.

He will replace Markey, who had been serving in the role on an interim basis.

Also last week, XLMedia reported a 610.2% year-on-year increase in net profit for its 2021 financial year following a 21.4% rise in revenue.

The NFT revolution Part 1: How we got here

If anyone had asked me about non-fungible tokens around June 2021, I would have had no clue what they were. I still, after several months of research and experimenting, have not figured things out completely. This is also because, firstly, the fact that we’ve barely scratched the surface of what the implications of this technology will have on society, and secondly, the innovation and development of NFTs is happening at breakneck speed, making it difficult to keep up with the constant changes and new applications.

Even as a technologist, I have, over the past years, viewed blockchain from a sceptical – and sometimes cynical – perspective. Until recently, I did not believe that there was any application of cryptocurrencies and the underlying technology that could point us into a direction of eventual ubiquity – where cryptocurrencies could be known and used by everyone, and to the point where they would become a viable replacement to fiat currencies and the ever-tightening financial ecosystem. For, in its original conceptualisation in 2009 through the pseudonymous Satoshi Nakamoto’s now-famous Bitcoin paper[1], this was indeed the fundamental aim of the proposal: “A purely peer-to-peer version of electronic cash would allow online payments to be sent directly from one party to another without going through a financial institution”.

The Bitcoin paper was a crucial turning point in that it resolved some very fundamental issues that made cryptocurrencies possible. In essence, it answered an important question in the puzzle – how would it be possible to create a completely “permissionless” and “trustless” system, whereby there is no central (or trusted) authority, such as a bank, that processes transactions? In the crypto blockchain, anyone can participate as a node, all you need (technically) would be a copy of the blockchain protocol software and computing power.

Without going into too much detail on how this is achieved, the basic concepts are those of “proof of work”, whereby nodes (or miners) would need to put in computing effort and time to compete against each other in order to validate transactions. This makes it much more difficult to forge such transactions. Mathematically, in order to have a good enough shot at taking control of a blockchain and forging a transaction, one would need to be in control of 51% of the entire computing power in the network. Furthermore, a block is not fully validated until a few other blocks are added to the chain, which means that any forger would need to retain control for a longer period of time, constantly out-performing the rest of the network to ensure they keep “winning” the mining contests for, say, at least five or six blocks into the future, which makes the probability of this happening miniscule, and more importantly, generally not worth the cost and effort. These solutions were such a critical turning point, that they essentially spurred the entire crypto development to this day.

What resulted over the following years was revolutionary, although arguably not entirely in the direction expected by the authors[2]. Cryptocurrencies, even with the advent of stable coins[3], remain a somewhat far cry from being able to satisfy all the criteria of “money”, including characteristics for being a store of value, a unit of account and a medium of exchange[4]. The crypto ecosystem, as it stands today, seems to function more on the lines of a stock exchange, rather than a full-fledged currency. While I am sure not everyone will agree with my view on this matter, it is an important point to make, since it does tie with the behaviour and evolution of non-fungible tokens.

NFTs have a short but intense history, accentuated by a background of lockdowns and a pandemic that has changed – and will continue to do so for some time – the fundamental structures of society. They ride, however, on a technology that at its fundamental, was developed in 1991[5]. It wasn’t until the advent of the Ethereum blockchain in 2015 and the concept of smart contracts, which allowed for unique tokens to be created, that the door was really and truly opened.

Before moving forward, though, it is important to touch upon the concept of a non-fungible token. I like to put it in this way. Say we have two €5 notes. They are both individually unique from a physical perspective, such as having individual serial numbers that allow us to identify each note. However, they have the exact same value and are completely interchangeable. If we exchanged our notes, we would remain in the same financial position. The parlance is that the notes, or tokens, although identifiable, are fungible. Now say, for the sake of argument, it was discovered and authenticated, that the €5 note with a specific serial number was involved in some extraordinary event, and has now taken on a new, speculative value. That note is now no longer worth €5, but whatever someone is willing to pay for it – it could be worth nothing, or millions. What we can say for sure, is that it is not like all other notes, and cannot be exchanged for its face value. This makes it non-fungible.

NFTs work on the same concept, however, unlike the physical realm whereby specific tokens, or items, need to be validated, verified, certified and so on, NFTs, being resident on the blockchain, are a certificate of themselves. Their existence is, by their own nature, a certificate of ownership. Everything that exists on the blockchain is public domain, and we can trace every single transaction on that blockchain to its origin, or genesis. NFTs are tied to smart contracts that define their behaviour, and their content is immutable once it is registered, or “minted”. The NFT, therefore, is both a container for something, and a contractual proof of itself and its ownership.

The questions still remain – why, and how did NFTs become so popular, and what, if any, will their lasting impact be on business and society in general? The latter part of the question will be tackled in future articles. As to the former, there are a few important milestones within the brief history of NFTs that are worth mentioning.

It is generally recognised that CryptoPunks[6] is the first successful implementation of a fully fledged NFT project. There were several theoretical iterations and some NFTs minted prior to this – Coloured Coins[7] (2012) were arguably the first conceptual implementation of NFTs, however the limits of the Bitcoin scripting language did not allow for full “non-fungibility”. Other projects and experiments were created between 2012 and 2017 on various blockchains, however the main spur towards the globalisation of NFTs came with the launch of the Ethereum blockchain, which improved and expanded significantly on Bitcoin by allowing for a full scripting language to be introduced, and therefore the introduction of smart contracts.

Crypto Punks’ contribution was also through the introduction (or re-introduction[8]) of the concept of “generative art”. There are 10,000 uniquely generated punks, made by combining various characteristics (hat, skin, facial hair, etc,) with some features being more common than others. These images were initially given out for free to the community, and over the years became a staple collectible, being traded for ever increasing prices. In the meantime, other projects such as CryptoKitties[9] which introduced a gamification layer to NFTs, allowing owners to both collect and breed virtual cats, were introduced.

The Covid-19 pandemic, I believe, was a major contributor to the sudden growth of NFTs. Lockdowns meant people were not able to visit physical exhibitions, and turned to the digital world, which happened to mature just in time for this. Throughout 2020 there was a slow but steady growth in NFT trading, however the real boom happened towards mid-2021. Throughout the first half of 2021, some NFTs, such as a rare Alien Punk[10], were sold for increasing amounts of money, culminating in Beeple’s “Everydays – The First 5000 Days” being sold by Christies in a ”first of its kind” auction for a whopping $69m[11]. This was followed, inevitably, by a barrage of celebrities such as Snoop Dogg, Elon Musk and Jack Dorsey (who sold his first tweet for $2.9m) jumping onto the bandwagon, and in June/July 2021 there was a very noticeable spike in transactions[12], which in turn caused a huge blockage of the Ethereum blockchain, which was not designed to handle such transaction volume[13]. This in turn caused a spike in gas prices – the fees paid to miners – and several concerns on the environmental impact this was causing[14].

It’s not all dark and gloomy, however. New technologies such as proof-of-stake are being introduced to significantly reduce the computing power needed, increase transaction volume and reduce gas fees. There are also signs that the hype is fading. Some interpret it as a bursting bubble[15] and possibly the end of NFTs, however I think it is a process of maturation. It will, of course, have an impact. I see several analogies to the internet bubble of 2000, however this will lead to higher quality and more professional innovation, rather than a free-for-all. We are, and have been, seeing several interesting developments, and there are several open avenues to explore in front of us, not to mention new bubbles forming, such as the metaverse.

All these current and future innovations deserve more investigation and analysis, which I’ll cover in the remaining articles within this three-part series. Until then, we can only speculate what will happen in this fast-evolving environment. Within a couple of months, everything could have changed!

Sergio Muscat is the Founder of Oxygia, a boutique management consultancy specialising in strategic, operational, and human insight advisory. With several years of experience in project management, business analysis, operations, and payments amongst others, Oxygia assists organisations of any size and industry to investigate, manage and adapt to the future.

Sergio will be speaking on the topic of NFTs at 11:00 on Day 2 of iGB Affiliate London taking place at London’s ExCeL on 13-14 April. He will be joined on the Metaverse and NFTs: Future or bubble? panel by Noah Fischer from Gambling Apes and Betgames.tv’s Andreas Köberl. Go here to view more details of the agenda.

[1] https://bitcoin.org/bitcoin.pdf
[2] Satoshi Nakamoto is a pseudonym, and the original author/s remain unknown
[3] Stable coins are crypto currencies tied (or tethered) to the value of a fiat currency, such as USDT tethered to the value of USD. The aim is to not allow them to fluctuate wildly as other crypto currencies do purely based on trading and market conditions.
[4] https://www.stlouisfed.org/education/economic-lowdown-podcast-series/episode-9-functions-of-money
[5] https://www.icaew.com/technical/technology/blockchain-and-cryptoassets/blockchain-articles/what-is-blockchain/history
[6] https://www.larvalabs.com/cryptopunks
[7] https://en.bitcoin.it/wiki/Colored_Coins
[8] Generative art was essentially introduced in the 1960s, mostly by Georg Nees, who used computers to create “paintings” by generating random or semi-random lines and circles.
[9] https://www.cryptokitties.co/
[10] https://www.coindesk.com/tech/2021/01/23/early-cryptopunk-digital-collectible-sells-for-762k-in-ether/
[11] https://www.theverge.com/2021/3/11/22325054/beeple-christies-nft-sale-cost-everydays-69-million
[12] https://dune.xyz/rchen8/opensea
[13] https://www.thedechained.com/bored-ape-nfts-spike-eth-trading-on-opensea/
[14] https://www.theverge.com/2021/3/15/22328203/nft-cryptoart-ethereum-blockchain-climate-change
[15] https://fortune.com/2022/03/04/nft-bubble-market-crash-price-value/

Century Casinos completes acquisition of 50% stake in Nugget Casino property

Under the deal, which was announced last month, Century paid $95.0m (£72.4m/€86.0m) to purchase a 50% stake in both the property and the operating company from Marnell Gaming. While the deal to acquire a 50% stake in the property has closed, the operations deal will take more time.

PropCo, which owns the land and building underlying the Nugget Casino Resort, has in place a lease with Nugget Sparks (OpCo) which operates the Nugget Casino Resort for an annual rent of $15.0m. 

Century said it would receive $1.9m per quarter, before any expenses, for its share of the rent from OpCo.

Located in Sparks, Nevada, Nugget Casino Resort is full-service resort with a gaming floor featuring 50,200sq ft of casino space, 859 slot machines and 29 table games. 

The resort also includes two hotel towers, 110,000sq ft of convention space, a 8,555-seat amphitheatre, a number of casual and fine dining options, on-site bars and lounges, and a five-story 1,200 space parking garage. 

The acquisition expands Century’s North American portfolio to 10 casinos with 6,700 gaming machines and 140 table games.

Alongside the acquisition of PropCop, Century last month also entered into a membership interest purchase agreement to purchase PropCo’s membership interests and 100% of the membership interests in OpCo for an additional $100.0m. 

This, Century said, is expected to occur within one year, subject to approval by the Nevada Gaming Commission.

Following this acquisition, Century would own the operating assets of the Nugget Casino Resort and 50% of the membership interests in PropCo. In addition, Century would have a five-year option to acquire the remaining 50% of the membership interests in PropCo for $105.0m plus 2% per annum.

Century financed the PropCo acquisition with a new credit facility issued by Goldman Sachs Bank USA.

GiG partners with Betway in Portugal

Under the deal, GiG will Sportnco’s sportsbook and player account management (PAM) for Portugal-facing Betway.pt, which is operated by GM Gaming in the country.

GM Gaming will migrate from its current sportsbook and platform to the Sportnco offering.

This marks the second sportsbook and PAM agreement between Sportnco Gaming Group and GM Gaming, the first of which led to the launch of Betway in France

“We’re really excited to continue our great relationship with Sportnco, a leading provider in the latest platform and technologies within the gaming sector, with this agreement,” GM Gaming’s Raquel Gonçalves said.

“We’re looking forward to this venture which will strengthen our product offering for the Betway brand in Portugal.”

Sportnco managing director Hervé Schlosser added: “Sportnco is delighted to be working with the Betway brand in Portugal. It makes us very proud when an existing partner places the trust and confidence in our technology to help continue to power their expansion within multiple jurisdictions. 

“We are looking forward to strengthening our relationship with our long-term partner.”

Sportnco now operates as a subsidiary GiG after the latter completed its acquisition of the online sports betting platform provider for €51.3m (£43.1m/$56.5m).

GiG appoints SkyCity CEO Ahearne to board

Ahearne joined SkyCity in December 2017 as group chief operating officer and oversaw operations at SkyCity’s properties in New Zealand and Australia, while he also led SkyCity’s online gaming strategy, including the establishment of SkyCity Online Casino in 2019.

After three years as chief operating officer, Ahearne became chief executive of SkyCity in November 2020.

Prior to joining SkyCity, Ahearne spent almost four years with Paddy Power Betfair, where he started as head of finance for retail in the UK and Ireland, before going on to become director of operations and director of product and innovation.

Ahearne also served in a number of positions during a 10-year spell with Star Entertainemnt Group, while his other roles during over 20 years in the gaming industry included chief operating officer for the ANZ region at Aristocrat.

“GiG is pleased to welcome Mr. Ahearne as new board member and expect that his background from the gaming industry will add experience and competence to the company going forward,” GiG said.

GiG’s board consists of seven member including chairman Petter Nylander, Henrik Persson Ekdahl, Helge Nielsen, Nicolas Adlercreutz, Kjetil Garstad, Kathryn Moore Baker and now Ahearne.

The new appointment comes after GiG last week completed its acquisition of online sports betting platform provider Sportnco for €51.3m (£43.2m/$56.7m).

The cash part of the acquisition was partly financed by GiG’s agreement with SkyCity in December 2021, where it was agreed that SkyCity would invest €25m in GiG through a share issue of NOK18.00 per share. This is equal to 13,487,500 new GiG shares.

GiG issued 26,110,900 new shares to Sportnco and SkyCity shareholders. The shares issued to Sportnco are subject to a six-month lock-up period before they may be sold.

Sportnco shareholders may also be entitled to an earn-out payment of up to €11.5m per year based on the combined company’s performance across 2022 and 2023.