NHS clinicians: Mandatory RET levy must replace “failed” voluntary system

The report’s authors, Prof Henrietta Bowden-Jones, the director of the National Problem Gambling Clinic, and Dr Matt Gaskell, clinical lead for the NHS Northern Gambling Service, said the levy was needed to replace “informal and unpredictable” voluntary payments.

Currently, businesses licensed by the Gambling Commission must make an annual financial contribution to one or more organisations on a list approved by the regulator, including a contribution to each area of research, prevention, and treatment.

However, the Commission says that it does “not specify an amount which may be contributed as this could be seen as imposing a levy, which is a power reserved for Parliament.”

However, the author’s argued that this had been ineffective, pointing out that some operators had made “risible” contributions.

The report added that the funding structure meant that research, education and treatment providers were reliant on the industry and thus couldn’t effectively plan ahead as they do not have guaranteed stable funding.

“The unpredictability of the voluntary system means that the industry maintains a degree of inappropriate control over funding, which diminishes the independence and agency of those service providers who are in receipt of its contributions,” the authors added.

As a result, the report argued that the current model is “not fit for purpose”.

Instead, it called for a statutory levy. The 2005 Gambling Act explains that if the government felt that the voluntary funding model wasn’t working, it could introduce “alternative funding mechanisms… including a levy”. 

Under the Gambling Act, the Secretary of State for Digital, Culture, Media and Sport have the power to determine the rate at which the levy would be set, though this would also have to be approved by the Treasury.

The report argued that a Joint Advisory Levy Board should also be created, in order to oversee the levy. This body, it says, would be “led by the Department of Health and Social Care” with consultation from a number of other gambling harm experts. This, it says, would ensure that those responsible for healthcare would have a greater influence when it came to treating gambling harm.

The authors went on to explain how they thought such a levy should be implemented. Rather than a single rate for every licensee, it said a “polluter pays” model should be put in place.

They said that a fixed rate would “make no  distinction between different sectors of the industry, regardless of the market realities facing each sector and the link between those realities and harm”.

In addition, the report noted that the levy could create “asymmetries” if applied on top of existing taxes, particularly as many online operators are based outside the UK and not subject to UK taxes, while land-based operators do not typically have this option.

To implement this system, the authors argue that the Joint Advisory Levy Board should assess the relationship between certain gambling products and harm and then “allocate the levy accordingly”.

A number of other groups have come out in support of a statutory levy, including GambleAware and the House of Lords Select Committee on Gambling.

As the main beneficiary of industry funding, GambleAware has also received criticism. Last month, the NHS announced it would cease its dual commissioning and funding arrangement with the GambleAware charity for specialist gambling clinics from 1 April.

The report said that not only should the levy be introduced, but that this should be done immediately rather than waiting for the Gambling Act Review to be completed.

“There is no reason for the Government to oscillate any longer on this matter, or to use the ongoing review of the 2005 Gambling Act as a reason for further delay in introducing a formal, integrated framework for RET funding,” it said. 

“A statutory levy is already provided for in the existing legislation and there is widespread support from almost all major voices in the gambling reform debate for a levy to be introduced.”

Besides its recommendation of a levy, the report also discusses the measurement of gambling harm. It notes that the currently common measurements, such as the Problem Gambling Severity Index, measure harm for the individual gambler, but not harm that may be caused to loved ones or society at large.

As a result, the report said that there is “a need for a stronger evidence base to define, categorise, measure, and reduce gambling-related harm”.

It said that one major current failing is that reports intended to examine gambling-related harm often looked at the same pieces of secondary research. Instead, it said there was a need for more primary data such as randomised controlled trials on interventions.

The authors also said that while research, education and treatment were important, prevention of gambling harm and full recovery from its effects also needed more focus. As a result, it said the Gambling Commission should replace the RET acronym with PRETR to include prevention at the start of the process and recovery at the end.

The Social Market Foundation published a report on the industry in general in 2020. This report  called for, among other things, a £100 monthly “soft cap” on deposits, after which affordability checks must be carried out for further spending.

Last year, another SMF report argued that tighter regulation of the sector may lead to economic benefits, as money spent on gambling may instead go towards sectors with higher economic multipliers.

Gamomat appoints Völkle to lead distribution business

Völkle will focus on maintaining existing partnerships while developing and implementing Gamomat’s ongoing growth and expansion strategy. 

He joins the developer from Zelda Consulting, where he was managing director, while he also spent a year working with Kerberos Compliance.

Prior to this, he had a three-and-a-half-year spell as managing director at Tipico and also spent over 13 years at betting software developer Booxware Softwaresysteme. 

“I am absolutely delighted that we were able to convince Dimitry to be our chief partnership officer,” Gamomat founder Dietmar Hermjohannes said. “As an exceptionally well-connected market strategist with extensive industry experience, he will be invaluable in achieving our ambitious growth targets.”

The appointment comes after Gamomat’s new joint-managing director Dr. Alexandra Krone in November spoke with iGB about diversity and inclusion in the gambling industry. 

Krone outlined the importance of female representation and what can be done to support female executives.

Singapore gambling reform bills passed by Parliament

Both bills had been approved at the first reading last month.

Under the Gambling Regulatory Authority of Singapore Act 2022, Singapore’s Casino Regulatory Authority will be renamed the Gambling Regulatory Authority of Singapore.

The new bill consolidates gambling regulatory expertise, which previously resided in different segments of government agencies, including the Casino Regulatory Authority (CRA), the Gambling Regulatory Unit in the Ministry of Home Affairs, the Singapore Totalisator Board and the Singapore police force.

The new body consists of 17 members under one fixed segment, all of whom would are appointed by Singapore’s Minister of Home Affairs. Each can hold their position for up to 3 years.

The Authority now has the right to unilaterally distribute, renew and revoke licences. Members also have the right to issue fines in the instance of criminal conduct that violates the Gambling Control Act 2022.

The Gambling Control Act amends a number of sections in Singapore’s 2006 Casino Control Act, including adding definitions of what constitutes gambling and gambling operators in section 153(1) and excluded persons in section 165(6).

Partaking in or offering illegal gambling services, including proxy betting, would be punishable with a fine of SGD$500,000 and a prison term of up to 7 years, while repeat offenders could receive a fine of SGD$700,000 and a prison term of up to 10 years.

This bill will penalise unlawful gambling whether conducted on physical premises or online, with the specific offence of ‘proxy gambling’ facing a maximum of six years in jail.

Licences will be made available for several types of gambling activity including types of gaming machines, certain types of betting operations and lotteries and certain gambling facilities. Those applying for a licence renewal would have to pay an unspecified application fee or renewal fee.

This comes after the Singapore government has said the new bill was needed to ‘keep up with technology’, where the lines have been blurred between gambling and other forms of games.

Now the bill has passed, it will be sent to the Presidential Council for Minority Right (PCMR) to ensure that it does not discriminate against any racial or religious community. After the PCMR has scrutinised the Bill, it will be presented to the President to be signed into law.

Indiana sports betting handle reaches $409m in February

The amount spent by players was 49.4% higher than $273.9m in February 2021, but 17.9% less than the record $498.4m wagered in January of this year, according to figures released by the Indiana Gaming Commission.

Basketball betting accounted for $201.9m of all bets placed during February, with football attracting $30.1m in wagers and baseball just $97,273. A further $101.4m was spent on parlay betting and the remaining $74.3m on other sports.

Turning to revenue, this amounted to $17.0m for the month, level with February last year, but this toal was down 52.3% from $35.6m in January 2022.

Breaking down performance by licensed operator, DraftKings-partnered Ameristar Casino led the way with $6.5m in revenue off handle of $127.4m.

Belterra Casino and its FanDuel-operated sportsbook ranked second with $3.9m in revenue off a $53.8m handle. Blue Chip Casino, another FanDuel partner which had topped the market in January, had the second-highest handle of the month at $108.1m, but revenue only hit $409,136.

Indiana was also able to collect $1.6m in sports betting tax during the month.

Americans expected to bet $1.3bn on March Madness 2022

A survey of 2,210 adults across a range of ages, races, ethnicities, education and locations found that 45 million adults are planning to wager on the NCAA college basketball tournament, which officially began yesterday (March 13) with Selection Sunday and will run through to April 4.

Of those that plan to bet, 20.9 million said they expect to wager on the tournament outside of bracket contests, meaning they will place bets either at an online or retail sportsbook, a bookie or with friends.

The AGA also found that 36.5 million people plan to bet via a bracket contest or similar pool.

In addition, 17% of consumers named Gonzaga as their pick to win the tournament, ahead of Duke on 12% and Kentucky with 11%.

Since last year’s tournament, 29 million more American adults are now able to legally wager in their home state, with Arizona, Connecticut, Louisiana, Maryland, North Dakota, South Dakota, Washington, Wisconsin and Wyoming having launched legal sports betting markets in the past 12 months.

“Americans continue to make it clear: they want to wager with the protections of the legal, regulated market,” AGA president and chief executive Bill Miller said. “There’s no doubt this year will generate the highest legal handle in March Madness history.

“There’s nothing more thrilling in sports than the magic of March Madness. If you’re getting in on the action, have your game plan to bet responsibly. That means setting a budget, keeping it fun, learning the odds and playing legally.”

Iowa sports wagers climb 50.4% YoY to $215.9m in February

The amount bet by players was comfortably higher than the $143.6m spent in February of 2021, but this total was 28.8% lower than the $303.3m wagered in January of this year.

Once again, the majority of bets were placed over the internet, with mobile wagers for the month amounting to $195.0m, up 55.8% year-on-year.

In contrast, retail bets totalled $20.9m, though this was 13.6% more than in February last year.

Revenue for the month across all channels amounted to $8.6m, up from $7.7m in the same month in 2021.

Online revenue was 33.3% higher than 2021 at $8.0m, while retail revenue continued to lag behind on $589,920, which was down 68.8% year-on-year from $529,920 last year.

Looking at individual operator performance for February, Diamond Jo Casino in Worth, which is partnered with FanDuel, ranked first with $1.5m in combined online and retail revenue and a multi-channel handle of $28.8m.

The Wild Rose Casino Jefferson’s DraftKings sportsbook was second with $1.5m in revenue off a handle of $25.7m, while the Diamond Jo Casino in Dubuque, which operates a FanDuel sportsbook, had a state-high handle of $37.4m, but revenue only reached $963,736.

Bally’s brings in Lavan as new financial chief

Lavan will replace Steve Capp, who is leaving the business to pursue other interests and opportunities. Capp will continue to support Bally’s through the end of April.

Subject to customary regulatory approvals, Lavan will move into the new role having served as senior vice president of finance and investor relations at Bally’s since May 2021.

Prior to this, he spent over three years as CFO at Turning Point Brands and also had a spell with General Wireless Operations, serving on its board for over three-and-a-half years and just over one year as CFO.

Lavan also spent time as an investment analyst for Standard General and portfolion manager at J. Goldman & Co.

“I look forward to working with Lee and the team to continue our transformation into a global omni-channel gaming leader,” Lavan said.

Bally’s chief executive Lee Fenton, added: “Bobby’s track record leading successful M&A and integration initiatives will be invaluable in helping us grow the business and accomplish our long-term financial goals. 

“I am excited to work with Bobby on the Gamesys integration, streamlining our financial reporting, and executing our broader financial strategy to create further shareholder value.”

Last month Bally’s reported $1.32bn in revenue for 2021, representing a 256.8% increase from the previous year thanks in part to acquisitions, but the business slipped to a $115.3m net loss.

Bally’s is also currently subject to a takeover by Standard General, which made a $2bn acquisition proposal to acquire the operator at the start of the year.

Evoplay enacts emergency relocation plans in Ukraine

Some 15% of staff have relocated to Cyprus since Russia began its invasion of Ukraine on 24 November, while for those that have chosen to remain in Ukraine, Evoplay has organised working and living facilities for its new office in Lviv in the east of the country.

The developer also launched a fund for its entire workforce, with all Ukraine-based team members providing full financial and logistical support to relocate to the safest regions of the country. 

Team members wanting to relocate to Cyprus will also be provided with the means to do so. 

Evoplay said that it would operate as usual from its new locations across Europe, with its contingency plan to ensure the studio game development would continue as scheduled throughout 2022.

Meanwhile, Evoplay has donated to a number of schemes to support people in Ukraine and volunteering initiatives that actively support the humanitarian relief effort. 

In addition, a significant portion of Evoplay’s staff have committed to joining volunteer and relief efforts, with the studio granting unlimited leave and financial support for those involved in these projects. 

“As a Ukrainian company at heart, and true advocates of world peace, we can not stand idle at such a challenging time and have pledged to support the Ukrainian relief effort in any way we can,” Evoplay chief executive Ivan Kravchuk said.

“We will channel every resource we have at our disposal into efforts to rehouse our Ukraine-based team members. Supporting the wider needs of Ukraine during such a dark time in our history is the least we could do, and we pledge to do everything we can to support humanitarian efforts on the ground as the situation develops. 

“We thank all of our friends and partners for their kind words of support.”

A number of other gambling businesses with facilities in Ukraine have taken similar steps in recent weeks in response to the invasion.

Aristocrat Leisure said it had helped more than two thirds of employees and their families from Ukraine-based business units of its Pixel United mobile social gaming division amid the ongoing invasion of the country by Russia.

Content developer Playson also paid a special tribute to its staff in Ukraine for their efforts, revealing some employees has signed up to join Ukraine’s Armed Forces to fight. 

Meanwhile, ‘Gaming Industry For Ukraine’, an initiative set up earlier this month to support the people of Ukraine, has so far raised more than £206,000 of a £250,000 target. 

Casino dashboard: March 2022

It’s been a year, almost to the day, since Piggy Riches Megaways (Red Tiger) first trotted into the charts and it’s back! The only thing relevant that has happened since, is the launch of sister title Doggy Riches Megaways. Similarly, Hyper Strike (Gameburger Studios) is back too thanks to the recent launch of stablemate Hyper Strike Hyperspins.

New variations giving a lease of life to older titles is nothing new and always welcomed by game creators. It doesn’t quite satisfy the same as the newbie achieving independent success, which Blueprint’s Fishin Frenzy Fortune Spins did manage this month. There’s still time though and by April the hyper spun doggy sequels may yet stand on their own hind legs.

Top 20 games by distribution

Courtesy of the Microgaming distribution network, two brand new titles also made the charts: Aztec Falls (Northern Lights Gaming) and Adventures of Captain Blackjack (Just For The Win). Chart success is more likely when you have market access yet the games still need to perform. After all, these two studios still compete with a dozen associated businesses, including Gameburger Studios, which has achieved long term success with the likes of Hyper Strike and 9 Pots Of Gold.

From a clickbait perspective, you can’t go far wrong with an Aztec/Coinfall combo and the genre busting promise of a Blackjack/Pirate Slot game will lead to try outs. The fact that the latter doesn’t actually deliver on the combination of genres may mean though, that stickiness remains elusive.

With Microgaming currently restructuring its businesses, it will be interesting to see if this impacts on game distribution and performance over the next few months.

On the love front, we didn’t produce a Valentine’s Day chart as such, but a few nods to the romantically inclined studio directors…

Espresso Games, Spinomenal and Bgaming all produced Valentine collections or editions of existing games. Play’n GO seem to interweave calendar events into their game production processes better than most. Five scary titles for Halloween and three new romantic ones for Valentines Day. Love Joker, 15 Crystal Roses and Tales of Asgard: Freya’s Wedding were all launched in the last few weeks and their performance looks good.

Next year, if they’re brave enough, they may even try out a “Love Of Dead” title, which has the potential to flog their “…Of Dead” horse up into the charts. Let’s not forget that horror and romance overlap nicely – see our Halloween and Valentine charts of old.

Inspired Entertainment launched Stacked Valentine Hearts only to see it outperformed by its own Big Fishing Fortune, so maybe it’s a case of Fish 2: Calendar themes 0!

A fish is for life, not just for Christmas (or Valentines etc.) yet not many fish live that long. Standard games follow the typical peak to decline curve with only a few slowing or postponing the decline part.

In this sense we should all be striving to produce the equivalent of a Greenland shark (272 years, according to Google). Shark Blackjack Bonanza anyone?

Yet seasonal games can be the exception. Some make it big such as Christmas Big Bass Bonanza. Many others follow a heartbeat revenue curve, as they’re dusted off and rolled out annually, if only we remember to do so… After a quiet January, dealmaking between studios and platform providers is back but still some way off the frenzied activities of 2021: more evidence of a maturing of our distribution network it seems.

Biggest studio dealmakers

Slotegrator and Groove Gaming still top the charts for busiest aggregators over the last six months, whilst the hottest studios being integrated are now FBM Gaming and Caleta Gaming.

Biggest aggregator dealmakers

Note that we’re now adding the missing piece to our complex distribution network: aggregators by operator. With a clear picture of studios by operator, operators by studio, aggregators by studio, studios by aggregator plus of course games by operator by page etc., our full chart list is now augmented by a ‘keys to the castle’ view of operator/platform provider relationships. 

And the last word to those in war-torn need, if you’re an operator or aggregator, looking to prioritise games or your next source of content, why not factor in country of origin to those decisions.

* Please note these are live charts which update every month so please ensure the month of February 2022 is selected in the drop-downs to match the analysis

**The interactive games chart at the top excludes live games and table games. Game rankings are determined by the number of game appearances on the casino homepages of more than 1,500 casino sites. To access many other charts including game rankings, live and table games, positions on subpages or to filter game performance by game theme, game feature or by operator type, get in touch with egamingmonitor.com. Egamingmonitor covers 37,000 games, 1,300 suppliers and 1,500 operators. 

*** The unique games and studio charts are based on the wider dataset of more than 4000 pages from 1,500 operator sites and also include all game types, including live games, table games, video bingo, video poker, scratchcards, crash games and more.

****Data on deals by month was collected from April 2020 onwards and the rolling chart reflects current dealmaking performance, i.e. how many deals were signed over the last six months. Deals between companies from all time are available via egamingmonitor.com. Note that only deals either a) on company websites or b) in the gaming press or c) reported to us by studios and aggregators, are collated. Deals between companies from all time are available via egamingmonitor.com.

Sun International revenue rises 36.7% in 2021

This revenue was up 37.6% from 2020, aided by the easing of lockdown restrictions in March 2021.

Gaming made up ZAR6.63bn of this total, 31% higher than in 2020, while other revenue grew 19.3% to ZAR1.1bn.

Casino income came to ZAR4.72bn. Alternate gaming income, which comprised of Sun’s slot business Sun Slots and its betting business SunBet, came to ZAR1.42bn, up 39.1%.

Sun Slots made up ZAR1.24bn of this while SunBet revenue amounted to ZAR182m.

SunBet also saw new player acquisitions rise by 41% from 2020.

Insurance receipts, which included ZAR517m in Covid-19 interruption claims and ZAR5m in other business interruption claims, came to ZAR522m. There were no comparative receipts for 2020.

Breaking revenue down geographically, South African revenue came to ZAR7.70bn, up 28.3% year-on-year, with the remainder coming from the rest of the world.

Operating costs came to ZAR7.02bn, 5.4% less than the year before. Employee costs were the largest expense, coming to ZAR1.67bn, a rise of ZAR62m year-on-year.

Levies and VAT on casino income amounted to ZAR1.56bn, up 34.7%, while depreciation and amortisation expenses came in at ZAR863m, ZAR58m less than in 2020.

These operating costs left the operating profit at ZAR1.30bn, a rise of ZAR2.68bn after a loss in 2020.

Other costs added up to ZAR823m, though a small portion of this was offset by ZAR88m in other income. This brought the profit before tax to ZAR574m, up by ZAR2.17bn after a large loss in 2020.

Tax of ZAR192m left the net profit at ZAR382m, and after also considering ZAR2m in losses from discontinued operations, the total net profit for the year was ZAR380m, up by ZAR2.80bn.