Onionsack appoints Lee as chairman as it rebrands to Voxbet

Lee has held prominent roles within the gaming industry outside of his spell at William Hill, such as his time as president of WorldRemit and a stint as managing director of international sportsbook at The Stars Group.

Lee said: “I’m thrilled to join the talented Voxbet team at such an exciting time for the business. Its pioneering technology is already proven with leading international operators.

“I believe Voxbet has one of the most applicable ideas in the market, in that it solves a genuine problem for sportsbooks and its customers as well as creating new opportunities for customer reach. There is no more timely story in our sector than this one.”

Voxbet founder and CEO Jonathan Power added: “We’re delighted that Andy has agreed to come on board as chairman, as we seek to rapidly expand and grow our global customer base. His focus as a leader is proven at tier one operators – he led the mobile-first charge successfully at William Hill Online and sees the coming evolution to voice-first.

“Andy has a track record of succeeding by being ahead of the curve. We’re already enjoying the benefit of Andy’s analytical eye and strategic planning and when he speaks people listen. That’s priceless for us.”

On the rebrand, Voxbet believes the move signifies the company’s mission to “transform the user experience for sports bettors of every generation and territory.”

Power continued: “Genuine innovation comes so rarely to our sector. But when it does, it’s invariably salient and universally adopted. Our proven success in understanding text bets gives us a distinct head start in terms of voice interfaces in the sports betting space.

“As such, the rebrand to Voxbet feels a judicious one, in that it immediately identifies our area of expertise in natural-language bet-processing, and points the way to how we envisage betting evolving in the future.”

Most Influential Women 2021: Part 2

Dr. Sally Gainsbury
Director – University of Sydney Gambling Research & Treatment Clinic

According to Dr. Sally Gainsbury, director of the Gambling Research & Treatment Clinic at the University of Sydney, her inclusion in iGB’s Most Influential Women “signifies that being outside of the industry doesn’t preclude you having an influence on how the sector is approaching [the] hugely important topic of consumer protection.”

The fact she’s included, after player protection pioneer Maris Catania was included in 2020’s list confirms how pivotal consumer protection and safer gambling have become for the igaming sector.

Dr. Gainsbury, also associate professor at the University of Sydney’s School of Psychology, had her first formal interactions with the sector in 2007, working as a psychologist at a public health treatment centre for individuals with alcohol, drug and gambling problems.

Since then, she has published over 100 research papers, with her work on technology and gambling helping transform policy and pioneering the field of internet gambling research. During the pandemic, she helped fill the conference and convention gap by creating the Technology, Risk, and Gambling webinar series.

Dr. Gainsbury’s influence in part derives from being one of the few gambling academics in the world to have the respect of all major stakeholders, including those working in the industry.

Her Twitter account is must-follow for anyone with an interest in tracking safer gambling developments, something she puts down to “being really open”.

“I think that’s incredibly important,” she says. “As an academic working outside of the gaming industry, I’ve always been open to different perspectives and have actively sought to try and understand the priorities and also the barriers to the industry.

“I’ve always really tried to understand the different perspectives of stakeholders, whether those of policymakers, regulators, industry or consumers, and how we can work together to reduce gambling-related harm.”

This mindset is also how the industry can help create a more diverse and inclusive environment to help the next generation of females and under-represented groups follow her up the ranks, she says.

As for the challenges she has faced along the way, these “have been responsible gambling and consumer protection not being sufficiently prioritised, particularly in the US compared to some other jurisdictions”. So how has she overcome these?

“My personal experience of overcoming these has been to always be honest and challenge those expectations. So not to sugarcoat things, but to go to industry conferences and to describe the research that is going on and look for ways to influence change using data, research and stories to demonstrate the importance of addressing consumer protection.”

Being recognised as influential is “incredibly impressive”, says Gainsbury, but “is really a recognition of how important research is for the gambling industry and how important consumer protection and responsible gambling is now.

“And it’s a real honour.”

Laura McAllister Cox
Chief compliance officer, Rush Street Interactive

With years of experience in the gaming industry experience, Laura McAllister Cox has seen it all when it comes to how and when women are integrated in the gaming industry.

“I have been doing this for year40s,” says McAllister Cox.

“I certainly spent a lot of time being the only woman in the meeting room, or in the board room.”

This is why she’s particularly pleased to be nominated for this year’s Most Influential Women award.

“I am honoured and gratified to receive this recognition. I think women in gaming have come a long way.”

When asked what has contributed to her success, McAllister Cox pointed to her career as a lawyer as helping to balance her success. McAllister Cox began her career as a partner at Cooper Levinson April Niedelman & Wagerheim, and has held a variety of advisory and consultation roles since.

“I think my ability to build relationships and to give and earn respect,” she says.

“Both as a lawyer and a compliance professional, I think my role is often to be a diplomat and every day I am working with internal and external stakeholders on any number of topics or issues at any given time.”

In terms of how she has navigated the male-dominated gaming industry, McAllister Cox speaks to how being involved with marginalised groups has allowed her invest in leadership positions.

“I think the industry is doing a really good job creating policies and awareness of the need to create and foster opportunities for women and other underrepresented groups. The difference is- lead by example.”

“I make a point of conducting my business to be mindful of the opportunities to lift others up. Even in my own department that I oversee, I am proud of the diverse group of individuals we have brought together, and always appreciate the varied points of view their different backgrounds add to the conversation at hand.”

Looking at the gender imbalance of the industry McAllister Cox sees a hopeful future for more equal consideration, where gender has little to do with industry success.

“I think we’re in the “do” phase. We know what we need to do. Now we need to continue to do it,” she says.

“We need to be mindful and find and raise up talent so that we get to a goal of recognition not being about gender, but where recognition is about doing a great job in the industry.”

Maria Naveira Sund
SVP Engineering, Kambi

For Maria Naveira Sund, the importance of a senior colleague recognising your potential and helping you take that first senior step-up can never be overestimated. She says “after working and struggling for many years”  a female colleague identified her talent and helped her secure her first manager position.

Prior to joining Kambi in March 2018, where she has since enjoyed a stellar rise with two promotions to oversee a department of over 350 people in offices across the globe, Naveira Sund admits she experienced discrimination at different stages throughout her career.

“[At] the time [it] was challenging but in the long run has made me stronger and more determined,” she says.

That experience has informed how she approaches management. “I always keep my eyes open, because there are people, perhaps in a minority group, who have great potential but may not have been given the chance to prosper yet.”

The significance of receiving this recognition for Naveira Sund is that “hard work, being yourself and maintaining your values are the right things to do and these are what I always strive to do each day.”

She also hopes to serve as a good example for other women, showing them it is possible to assume senior roles in technology.

So aside from seeking out other senior people she felt could help her develop, what does she see as the secrets of her success, particularly at Kambi, which she credits with providing her with some “incredible opportunities” over the last three-and-a-half years?

“A passion for my work, a passion to constantly improve and a passion for making a difference together with other people. I believe you should always be honest about what you want in your career and to learn and understand how to get there.”

She calls for more effort by companies to communicate the progress of under-represented groups, and to help those that may be le less likely to air their opinions: “they may just be shy, previously ignored or even intimidated.”

Companies should also aim to challenge the women they employ and help them to see that whatever they want to achieve is not impossible, she says. “I remember when I had worked at Kambi for only a short time a colleague said to me ‘you will be in the management team one day – you would be great there’.

“I did not believe it at the time but the fact someone else thought that about me gave me that extra bit of confidence and self-belief I probably needed.”

Claire Osborne
VP of Interactive, Inspired

Osborne believes that industry standards have played a part in the lack of female inclusion in the workplace, but she is thankful this has improved over the years.

“When I started in the industry all those years ago, the only way to succeed was to be one of the boys — but thankfully these days, good managers see the benefits of diversity and appreciate it,” she explains.

“The number of women in senior positions is growing, and they succeed by being themselves rather than trying to fit in with the old norms. To be recognised as part of that group makes me proud.”

Having worked in different aspects of the gaming industry, Osborne has a wider perspective on how women have been treated in industry practices.

“I’ve been in the industry since 2005, working on both the operator and supplier sides, and have seen so many changes along the way,” said Osborne, who oversaw a 143.2% increase in revenues to $5.2m from Inspired’s Interactive division in the last financial year, alongside a rise of net income from $0.1m $2.6m.

“I’ve also seen so many talented women come and go because of the lack of support and flexibility over the years, which are issues I’m very aware of and keen to help change.”

When asked what challenges she has faced along the way, Osborne mentions a critical point in workplace gender inclusion debates – having children.

Osborne speaks to how fortunate she was to experience a smooth transition back to her career after maternity leave.

“I believe I was lucky to have my son later in life, when I had already established my career and reputation in the industry — so despite a maternity break, I was able to get back in and not have to take a step back,” she says.

“Not everyone is so lucky however. I have many friends whose careers in the industry stalled significantly after they had children.”

She believes that allowing for flexible working conditions can harbour a more inclusive environment, and benefit companies as a result.

“An accommodating environment encourages diversity and sharing, and leads to a more cohesive and effective team.”

Looking at the industry from every level, Osborne is thankful to see an improvement on the treatment of women at entry level environments, and hopes this can migrate to executive-level positions.

“The majority of the very senior execs in this industry are still white men, and are likely to be for the foreseeable future,”

“The picture is improving at lower levels, though. We need to be better at spotting and championing talent in whatever form that comes.”

Part 1 of this year’s rundown can be read here.

Profiles by Stephen Carter and Marese O’Hagan

NSW basketball teams opt out of sports betting advertising

Developed by the New South Wales Office of Responsible Gambling, the Reclaim the Game partnership program aims to counter the “normalisation” of sports betting and advertising in sport and raise awareness of gambling harms. 

In joining the scheme, the Sydney Kings, which play in the National Basketball League, and women’s team the Sydney Uni Flames become the first two basketball clubs in Australia to opt out of sports betting sponsorship.

The scheme is also backed by cricket clubs the Sydney Sixers and Sydney Thunder, as well as Australian Rules Football team the Sydney Swans and A-League football clubs Western Sydney Wanderers and Macarthur FC.

“It speaks to our commitment to social and community responsibility,” said Paul Smith, the chairman and owner of both the Sydney Kings and Sydney Uni Flames. “Our own players have been victim to abuse on social media because betting got out of hand.

“By working with GambleAware, we are encouraging our fans and the community to stay within their means and to not let betting take away from what sport should be about.”

Director of the Office of Responsible Gambling, Natalie Wright, added: “We’re seeing sports betting advertising in almost every aspect of sport which sends a message that betting is part and parcel of enjoying sport.”

“Gambling advertising’s whole purpose is to convince you to place a bet. Reclaim the Game is about creating a space for fans to enjoy sport without betting advertising and reducing their exposure to advertising and promotions which can lead to risky gambling.”

The Office of Responsible Gambling noted that it is in talks with other clubs and expects to announce new Reclaim the Game partners in 2022.

The addition of the Sydney Kings and Sydney Uni Flames to the scheme comes after this week it was announced that the South Australian government had linked up with A-League club Adelaide United on a campaign to reinforce the positive aspects of sport outside of gambling.

Under the new three-year partnership, the government will commit a total of AUS$328,000 (£176,477/€207,455/US$235,155) in funding for advertising across TV, radio, online, social media and outdoor to promote the ‘Here For The Game’ campaign.

These adverts will focus on the idea that fans can enjoy sport without gambling and feature messages such as ‘Here for the memories, not for the early bet pay-outs’ and ‘Here for the fans, not odds-on favourites’.

IG Group to sell US assets to Crypto.com

IG Group would receive $216.0m (£162.0m/€190.8m) in cash should the deal go ahead.

Nadex is a US derivatives exchange for binary options, call spreads and knock-outs, offering users access to global financial markets, forex pairs, commodities and economic events. The exchange is regulated by the Commodity Futures Trading Commission (CFTC).

Small Exchange, which is also approved by the CTFC, is a US-facing futures exchange that offers small, standardised futures products on a range of underlying products to simplify access to the futures markets.

Read the full story on iGB North America.

Everton FC announces partnership with i8.Bet

The agreement will allow i8.Bet to make its branding visible across Everton’s Goodison Park stadium on matchdays as well as on the club’s online platforms in Asia. i8 will also have access to imagery of the Everton squad for commercial use.

The club said the partnership falls in line with Everton’s international growth strategy, allowing the club to extend its reach into commercial markets in Asia.

Darren Wang, chief marketing officer at i8.BET, said “In line with our global tagline of ‘Choose the Best’, we are excited to exclusively partner with such an iconic Premier League team as Everton Football Club, a partnership that will see us working with the club on a number of exciting and innovative initiatives and promotions in key brand territories in support of our ongoing brand expansion and trust building efforts.”

Everton put an early end to its shirt sponsorship deal with SportPesa back in 2020, “following a comprehensive review by the club of its commercial strategy in line with its vision and future growth plans”.

The deal comes amid external pressure on the future of gambling advertising in football.

Gambling harm charity Gambling With Lives launched the Big Step Campaign, designed to eradicate gambling advertising and sponsorship from football – a campaign supported by the likes of football league clubs Forest Green Rovers and Swansea City.

Third tier side Bolton Wanderers also pledged to refrain from entering sponsorship agreements with gambling companies in addition to ending on-site betting provision at its stadium.

Gambling With Lives also launched anti-gambling ad lobby Football Supporters Against Gambling Ads earlier this month.

Colorado bettors wager record $491.5m in October

Consumers wagered 133.3% more than in October last year, with the monthly amount beating the previous record of $408.3m set in September this year by 20.4%.

Players spent $483.3m betting online during the month, in addition to $8.1m at retail sites.

Football remained by far the most popular sports to wager on among bettors, with $171.2m bet in October. Basketball drew $63.3m in bets and college football $52.0m, while parlay betting amounted to $89.7m.

Read the full story on iGB North America.

Investigation finds football friendlies at greater risk of manipulation

The investigation, conducted between 2016 and 2020, found suspicious activity in more than 250 friendlies involving European clubs.

Combating Match Fixing in Club Football Non-Competitive Friendlies, which was funded by the European Commission’s Erasmus+ programme and led by the University of Nicosia Research Foundation also surveyed 700 players, in Cyprus, Greece and Malta.

Of this number, 26.5% said they played in a club friendly they suspected had been manipulated.

More than a quarter (26.3%) of attempts to fix a friendly match were made by club officials, and 15.0% by other players.

“The combination of a lack of regulation, oversight and information makes these matches easier to manipulate than competitive matches,” lead investigator Professor Nicos Kartakoullis of the University of Nicosia said.

“This research shows that in terms of governance, friendly matches need to be considered just like competitive matches.”

The investigation concluded that international and national football federations were slow to establish where responsibility lies for friendlies. In particular, when clubs from different countries are involved in non-competitive matches played in a third, neutral country, there was little regulatory oversight. 

Some European football federations, it noted, do not track where clubs go on pre-season and mid-winter tours to play friendly games. This lack of governance, coupled with the widespread availability of these matches on betting markets around the world – particularly in jurisdictions such as Curaçao and the Philippines – leaves them at greater risk of manipulation.

Data for these matches, investigators pointed out, is readily accessible to all operators, unlike competitive matches, which are generally covered by agreements between data providers and tournament organisers. This often means it is collected and sold to unregulated operators that do not feed into integrity monitoring systems, something researchers said was a blind spot in terms of market and consumer protection.

A series of recommendations were therefore made, starting with a call for European football governing body Uefa to ensure all its 55 member associations enforce regulation of friendlies.

It also recommended match agents be barred from owning or controlling clubs, which is already the case for player agents, while a new body should be established to represent match agents in future negotiations on regulation with international bodies such as Uefa or Fifa.

In addition, the report recommended new data standards be established, to prevent the sale of live match data to poorly regulated and unregulated betting operators.

The report was complied with support from associations such as EU Athletes, the International Centre for Sports Studies (CIES) and players’ unions from Cyprus, Greece and Malta, as well as input from the International Betting Integrity Association.

Scientific Games completes acquisition of Elk Studios

The gaming solutions giant now will look to roll out Elk’s content in the North American market, as well as continuing to strengthen its position in the UK and Europe.

Terms of the deal have not been disclosed.

Based in Stockholm, Sweden, Elk specialises in mobile games, and has launched titles such as Wild Toro II, Katmandu and Cygnus. It has also created X-iter, a feature that allows players to engage with a range of predefined game scenarios and modes.

The studio’s games are already live via Scientific Games’ OpenGaming aggregator platform. Following the acquisition it will continue to develop new content independently, but benefit from its new owner’s resources such as commercial scale, market reach, game IP and data analytics.

“Acquiring Elk Studios demonstrates once again our commitment to make targeted, value enhancing investments designed to advance our cross-platform content capabilities,” Scientific Games’ president and chief executive Barry Cottle commented.

Cottle said the Elk team was “packed with talent”, and would enhance Scientific Games’ existing in-house capabilities.

“The highly synergistic combination of their top-ranked games and our leading OpenGaming ecosystem offers exciting distribution opportunities in the US and Canada,” he added.

Elk chief executive Filip Säfbeck described the studio’s acquisition as “the fruit of many years of hard work by a team that is fully committed to crafting high-quality online gaming experiences”. “We see it as the perfect time to join the Scientific Games team, given that our ambitions to grow through innovation and into the US and Canada are in total alignment,” he explained.

“This acquisition offers us a solid base to bring to market a wide range of exciting new slots more smoothly than ever to online casino partners across the globe.”

The deal comes Scientific Games struck deals to acquire live dealer specialist Authentic Gaming, marking the company’s first foray into the vertical, in addition to its purchase of gaming content studio Lightning Box in August to support its gaming-focused growth strategy.

Scientific Games in August announced the sale of its lottery business to Brookfield Business Partners and divested its OpenBet sports betting business to IMG owner Endeavor in September, in order to pivot to a pure gaming business.