Wild Chapo by Relax Gaming

They don’t call him wild for nothing! Wild Chapo tests limits with 3 different explosives: Expanding TNT Wilds, Sticky Wild Re-Spins and Bonus Bomb symbols, bringing blazing win potential to the Base Game.

You can play a demo of this slot here!

You can download the First Look Games affiliate pack for this game here!

Game Type: Video Slot
Go Live Date (expected): 08/04/21 (Already Live)
Game special features: Expanding TNT Wilds, Sticky Wild Re-Spins, Bonus Bombs, Free Spins, Up to 10,000x Win Potential, Feature Buy (Non-UK)
Number of paylines: 15
Number of reels: 5×3
RTP% (recorded/theoretical): 96.36%
Variance/volatility: High (4/5)
Number of symbols to trigger feature/bonus?: 3
Can feature be retriggered?: Yes
Number of free spins awarded?: 7-11
Stacked or expanding wilds in normal play?: Stacked/Expanding with TNT Bombs
Stacked or expanding wilds in feature play?: Stacked/Expanding with TNT Bombs
Number of jackpot tiers?: N/A
Auto-play function?: Yes

Bally’s and Gamesys finalise mega-merger agreement

Per the announcement, made under Rule 2.7 of the UK Takeover Code, Bally’s is to acquire Gamesys’ issued and outstanding share capital via Premier Entertainment, its wholly-owned subsidiary. 

The combination will be effected through a court-sanctioned scheme of arrangement under Part 26 of the UK Companies Act. 

It will see Bally’s, via Premier Entertainment, pay 1,850 pence per Gamesys share. This represents a 14.4% premium on the Jackpotjoy operator’s closing share price of 1,642 pence per share on 23 March, the final day before an announcement on talks were made

It also represents a 41.2% premium on Gamesys’ closing share price of 1,330 pence on 25 January, the day before Bally’s made its initial proposal. For Gamesys’ three-month average closing price to 23 March, of 1,373 pence per share, it represents a 36.7% premium. 

As outlined in the initial terms, Gamesys shareholders will also have the option to swap each share for 0.343 Bally’s Corporation shares. Its electing directors and shareholders have opted to take up this option for all of their stakes, with the exception of finance director Michael Mee, who will exchange his holding for a combination of cash and shares. 

This accounts for 25.6% of Gamesys’ issued ordinary share capital at the close of business. 
If these shareholders are the only ones to take up the share exchange offer, the maximum cash consideration to be paid by Bally’s would be £1.6bn. 

“We believe that this combination will mark a transformational step in our journey to become a leading integrated, omni-channel gaming company with a B2B2C business,” Bally’s chairman Soo Kim said. “We think that Gamesys’ proven technology platform alongside its highly respected and experienced management team, combined with the US market access that Bally’s provides, should allow the combined group to capitalise on the significant growth opportunities in the US sports betting and online markets. 

“We are truly excited about the opportunities that this combination would offer and the enhanced and comprehensive experience and product offering that it would enable us to offer our customers.”

Gamesys chief executive Lee Fenton, who will become group CEO once the deal completes, added: ”After more than two decades honing our craft in online gaming, this combination would give all at Gamesys an opportunity to fully leverage the technology, product and know-how we have developed in what will become the largest regulated online gambling market in the world. 

“I believe the highly complementary nature of our companies and the common history of being highly cash generative will leave us uniquely positioned for success.”

As outlined in the Rule 2.4 announcement, Bally’s believes the deal would allow it to significantly increase its market share of the expanding US betting and igaming market, which analysts suggests could be worth up to $45bn at maturity.

Gamesys’ existing platform would benefit from market access to key states via Bally’s brick-and-mortar estate. Bally’s, meanwhile, would benefit from Gamesys’ proven technology platform, expertise and highly-respected management team, the business’ boards said.
As a result, there is not expected to be any sort of material change in Gamesys’ overall headcount, employment conditions or core duties. However, as a result of the business being de-listed from the London Stock Exchange, certain support functions in his head office may not be required going forward, Bally’s noted.

The combined business’ growth trajectory would be aided by the pending acquisition of sportsbook platform Bet.Works, which is expected to close in the first half of the year, and its partnership with Sinclair Broadcast Group

Its portfolio would be one of the broadest in the market, incorporating land-based gaming, online ports betting, online casino, poker, bingo, daily fantasy sports (via Monkey Knife Fight) and free-to-play games (through its SportCaller deal). 

This is expected the highly cash flow generative, enabling it to pursue further growth opportunities, either through reinvestment in its products, or additional M&A opportunities. 

With Lee Fenton becoming group chief executive, Gamesys’ chief operating officer Robeson Reeves and non-executive director Jim Ryan will join the Bally’s board. Current CEO George Papanier will remain in charge of the brick-and-mortar business, and retain his seat on the board. 

To finance the cash portion of the deal, Premier Entertainment has entered into a commitment letter and interim facilities agreement (IFA) for a bridge loan. This will be provided by Deutsche Bank’s London Branch, Goldman Sachs and Barclays Bank. 

In connection with the IFA, Gaming and Leisure Properties Incorporated, the real estate investment trust spun off from Penn National Gaming in 2013, has committed to purchase Bally’s shares worth $500m.

However the operator will also look to reduce the sum borrowed through an offering common stock and tangible equity units for a total price to the public of approximately $850m. This will be carried out before the deal closes.

The transaction remains subject to approval from Gamesys shareholders, at a court meeting and general meeting. It must be approved by investors holding at least 75% of the business’ stock  at each. 

Shareholders that own 33.3% of Gamesys’ issued ordinary share capital, including the operator’s directors, have announced they will support the combination. 

The issuance of new Bally’s shares to fulfil the share portion of the deal will also require approval from its shareholders, with the board of directors to unanimously recommend they support these proposals. To date, holders of 2.5% of the business’ stock have committed to voting in favour. 

Gamesys chairman Neil Goulden said the combination would “give unique optionality” to its shareholders. 

“The recommended cash offer, including the Gamesys FY20 dividend, provides a 41.2% premium to the Gamesys share price at the time of the original proposal from Bally’s and is at a significant premium to the all-time high Gamesys share price prior to the 2.4 announcement,” he explained. 

“However, should Gamesys shareholders wish to invest in a business with a strong foothold in the high-growth US gambling market combined with established markets in the UK and Japan, they can elect for part or all of their holding to be converted into Bally’s shares.”

UK and Asia growth drives Gamesys to 27% Q1 revenue growth ahead of Bally’s deal

Total revenue for the three months through to 31 March amounted to £197.8m (€228.7m/$271.9m), as trends experienced in the final quarter of last year continued into Q1.

Gamesys did not disclose any other figures, but noted “strong growth” in its two most significant regions – the UK and Asia – and also said that cash generation continued to be a standout feature for the business.

“Our ongoing focus on operational execution, product innovation and enhanced safer gambling that was communicated at our FY20 results has continued into 2021, culminating in another strong performance in Q1,” Gamesys chief executive Lee Fenton said.

“Our talent base continues to grow, our technology continues to evolve and we are always learning how to serve our players with a better, fully personalised customer experience, all of which gives the Board confidence in our ability to drive long term sustainable growth.”

Publication of the Q1 update comes as Gamesys today (13 April) finalised its merger with Bally’s.

Last month, Gamesys and Bally’s agreed terms on a deal for Bally’s to acquire Gamesys for £2.0bn.

Bally’s, via its Premier Entertainment wholly-owned subsidiary, will pay 1,850 pence per Gamesys share, representing a 14.4% premium on the Jackpotjoy operator’s closing share price of 1,642 pence per share on 23 March, the final day before an announcement of the deal was made.

Fenton will become group CEO of the new, combined business once the deal completes.

Bally’s has engaged in a spate of M&A in recent months, including acquiring daily fantasy sports operator Monkey Knife Fight and agreeing a deal to purchase sports betting platform supplier Bet.Works.

The operator is also in a bidding war for Allied Esports Entertainment’s poker assets, including the World Poker Tour, with Element Partners, and last week completed its previously announced acquisition of the MontBleu Resort Casino & Spa in Nevada from Caesars Entertainment.

AZ sports betting bill heads to Governor after tribal compact extended

Introduced by Representative Jeff Weninger in February, House Bill 2772 would allow consumers in Arizona to wager on sports at tribal casinos and sites owned by major league sports teams.

Arizona’s Senate approved the bill by a vote of 23-6 yesterday (April 12), and with it having already passed the state’s House of Representatives, the bill will now progress to the Governor for signature into law.

Should HB2772 come into law as expected, the bill would allow online and fantasy sports wagering, as well as add limited Keno games at off-track betting locations and social clubs.

Key provisions in the bill include making 10 licences available for major league sports teams such as the National Football League’s Arizona Cardinals and National Hockey League team the Phoenix Coyotes.

These properties and facilities would be able to run sports betting operations, and bring in gaming partners, at their respective venues, at retail locations within a quarter mile and online.

The legislation also offers tribes up to 10 licences to run sportsbooks at their more than 20 casinos in the state, as well as allowing them to build new casinos and expand their gambling offerings.

Read the full story on iGB North America.

Following the stream

Watching Xposed play live blackjack on Twitch is a strangely serene experience. Contrary to most other gambling streamers, he’s soft-spoken and fluidly pivots from conversing about the best SpaceX launches to his beloved Camaro while hitting on a Q-J pair.

You toast his highs on a pair of Aces, and even share his pain on a straight 15 round loss. In fact, if you set the volume at the right level, you could pop the window in the background and let his voice roll off like a Gen-Z Johnny Carson (who gambles) while you get on with some more important tasks for the day. Such as playing for real money with that €20 free bet from Xposed.

This is the new generation of affiliate marketing, and it is rising so rapidly that it will dominate most other forms of directed traffic to operators by the middle of this decade.

Having started predominantly in Europe, there are dedicated streamers across pretty much most of the world. Some Japanese casino players trend as high as their European counterparts, and that’s just on Twitch – a predominantly Western-facing medium.

Older stalwarts scoff at this medium, saying that properly scripted written content or well-placed media will remain stable revenue streams for affiliates. But they’re missing the point. Millennials and Gen-Zs don’t give a frack about most long-form content, and even if they did you’d have probably lost them somewhere around this paragraph anyway.

To be fair, this is not just happening in gambling. Instagram and TikTok (and YouTube before it) had effectively segmented consumer behaviour between long-form and streaming content long before gambling had a look-in. With Twitch this has increased tenfold, distorting all the other revenue streams.

Birth of a scene

The demographics are spot on: 82% of Twitch users are male, with 55% aged 18-34. Which partly explains why Ubisoft and Epic have recently increased their pay packets for dedicated streamers (as opposed to professional esports players).

And this is a crucial point. Because good promotion of product is very different to good playing of product. It’s the main reason why gambling streamers were very lacklustre until a couple of years ago. Initially most played with their own money, and did it just for the lolz, or more pertinently, for the follows.

Then suddenly a raft of new-age players appeared almost simultaneously on the scene, each with great presenting skills and, crucially, good hardware for capturing and broadcasting high-quality picture-in-picture feeds. With them came the nascence of the brand-sponsored gambling streamer. To operators this was gold dust. Give the streamers some free credit, get them to showcase the best products, throw in a couple of promotions or two and you have a self-perpetuating relationship.

Which means there’s a particularly cynical undertone to all of this. It’s astounding that even today – after an outright ban on all fake ‘I changed my life by gambling’ feeder sites – there still isn’t a clear narrative differentiating promoted streamer content. There’s little effort to make the case that the majority of streamers up the food chain are all effectively affiliates.

Particularly those with €1,000 roulette spins.

Honestly speaking, a well-curated stream is entertaining nonetheless, promoted content or otherwise. As long as the underlying agenda is clear, you can even get creative with it. Remember those ludicrous three-minute YouTube clips with guys winning the jackpot, blowing it all in Vegas and escaping with the private jet pursued by the feds?

Regulation beckons

So where do streamers go from here? Let’s start with the bad bits first. There’s no way that gambling streamers will continue unabated in their current form. If the regulated industry has clamped down with vigour on loot boxes, free bonuses, capped spending and even limits between spins, it’s only a matter of time before socialist legislative guns are pointed that way.

But the actual limit of restrictions is likely to be quite moot. We’ll probably see some more obvious disclaimers about sponsored content and corporate responsibility, and that’s about it. There’s not much that can be done, not without some serious repercussions across the whole streaming medium about what’s permissible and what isn’t – and that is a legislative matter that could take years even to draft let alone implement.

The other downside is more of a general issue with the major streaming platforms than with gambling itself. It’s incredibly easy to get access to restricted content on sites like Twitch and YouTube, and we all know that stories such as ‘EVIL streamers lure KIDS to GAMBLE!’ will shortly pop up on all our favourite right-leaning news portals.

Interestingly enough, there’s a solid defence here. It’s reasonable to argue that at any one time, freely available content such as Fortnite, LoL and especially CS:GO has significantly more graphic content and negative influence than a charming streamer trying to get a spin bonus.

These implications could suggest the possibility of a complete shutdown of gambling products on some streaming sites, but as things stand it’s unlikely. Eyeballs are increasing proportionally with new – and live – content, which is essential to paying hosting bills. And there’s a perfectly legitimate argument (i.e. one that will hold water in a court of appeal) that says provided its properly gated and disclaimed, it’s no different to the likes of Hearthstone.

On the rise

Having identified the issues with streamers, the upsides become significantly compelling and disruptive. Streamers are becoming strong brands in their own right and their fanbase enjoys momentum growth. What this means is that thanks to the long-tail effect of good content, eyeballs beget eyeballs, snowballing reputation and followers further.

In fact, it doesn’t matter anymore how much is played and lost in a session as long as there’s a fantastic streaming experience. The endgame here is that streamers themselves become assets in their own right, with potential to be bought and sold to the right agency that can direct them to various content depending on the opportunity, i.e. price.

Which also suggests that player lifetime revenue shares won’t be as lucrative as they used to be compared with the streamers themselves. Thus the new world order for operators will be more about securing the right streamer partners as their outreach could far eclipse anything a marketer could achieve on a B2C level.

There is a double-edged sword to this, and one that could significantly affect operators. It is quite likely that streamers will soon have the ability to divert traffic to and from various brands in a much more meaningful way than other forms of marketing. That would be a monumental pivot and would fundamentally alter the dynamics between operator, player and streamer. Operators would have to refocus their efforts onto these new B2B2C clients to ensure they retain brand favour with their core fanbase.

This, then, will rapidly become the new normal. Captive ever more to the small screens given what’s going on outside, and having existing gambling product (and affiliates) hampered by legislation and regulation, viewer demand invokes a void that is gradually being filled by these new content creators. Initially free rollers, they are now major sponsored franchises in their own right, and given their current momentum, stand to gradually take over traditional viewing habits.

Thus, assuming the streaming portals remain supportive, and properly caveat promoted content, the future for streamers will be bright indeed.

And as they take over Europe as the dominant accessible medium into gambling, their methods are being emulated (albeit with changes) into the Americas and Asia over the coming years as well. One question remains: what will happen once the brand value of the streamers surpasses the value of the operator they’re promoting?

Stay tuned for the second episode of iGB Affiliate’s new podcast, Affilipod, which will feature affiliate streamers discussing their growth plans. Listen to the first episode, featuring Ian Sims of Rightlander, here.

Co-founder of RB Capital, Julian Buhagiar is an investor, CEO and board director to multiple ventures in gaming, fintech and media markets. He has led investments, M&As and exits to date in excess of $370m.

Hot Joker™ by Stakelogic

You can play a demo of this slot here!

Game Type: Video Slot
Go Live Date (expected): 15th April 2021
Game special features: – Free Spins
– Wild Symbols
– Scatter Symbols
– Gamble Feature
Number of paylines: 40
Number of reels: 5 reels, 4 rows
RTP% (recorded/theoretical): 95,01%
Variance/volatility: 3
Number of symbols to trigger feature/bonus?: 3 – 5
Can feature be retriggered?: Yes
Number of free spins awarded?: 10 – 30
Stacked or expanding wilds in normal play?: N/A
Stacked or expanding wilds in feature play?: N/A
Number of jackpot tiers?: No
Auto-play function?: N/A

Wild Flower by Big Time Gaming

Wild Flower also introduces the brand new Megascatter™ bonus system which creates an entire new level of big win potential. This time around the soundtrack is provided by The Cult, steering the game towards more of a goth vibe.

You can download the First Look Games affiliate pack for this game here!

Game Type: Video Slot
Go Live Date (expected): 21st April 2021
Game special features: Free Spins, ‘Most Beautiful Thing’ Mode – Sticky Wild Free Spins, ‘My Heart Beats Faster’ Wild Multipliers, Megascatter™, 800x Win Potential
Number of paylines: 4096
Number of reels: 6
RTP% (recorded/theoretical): 96.52%-96.59%
Variance/volatility: High
Number of symbols to trigger feature/bonus?: 3
Can feature be retriggered?: Yes
Number of free spins awarded?: 12
Stacked or expanding wilds in normal play?: N/A
Stacked or expanding wilds in feature play?: N/A
Number of jackpot tiers?: N/A
Auto-play function?: Yes

Indiana sports betting revenue and handle rebound in March

Adjusted gross revenue for the month came in at $26.3m, an increase of $9.3m from February and $20.8m from the previous March. However both figures were short of January’s records.

Sports wagering tax paid by operators more than doubled compared to February, with a 55.4% increase to $2.5m in March.

Basketball led the way as the most popular sport to bet on, with bets totalling $160.7m, thanks in part to the NCAA Basketball Tournament, which was played in Indiana. Basketball bets were up 28.8% from February and 359.1% from March 2020.

Read the full story on iGB North America

MrQ appoints BGO’s de Souza as head of commercial strategy

De Souza served most recently the global head of strategy and operations with BGO Entertainment.

Before his four year spell with BGO, de Souza spent eight years with Betway group overseeing its retention department.

MrQ.com operator Lindar Media managing director Savvas Fellas said: “Dan has amazing exposure and understanding of both the operational side and of the commercial side of what it takes to run a successful but more importantly, a scalable business.”

De Souza himself added: “I had a great time with BGO and would like to thank the company for the memories and experience.

“The time was right to move onto a new challenge. As ever, with change comes opportunity and I believe joining a strong tech focused disruptor platform like MrQ, presents multiple opportunities as they continue to challenge other brands.”

De Souza’s role will include working on MrQ’s expansion into new markets. Currently it operates in Great Britain under remote bingo and casino licences from the Gambling Commission.

Betsson to enter Mexico through Big Bola deal

Betsson will offer casino, live dealer games and sports betting through the Betsson Mexico brand, which is expected to launch before the end of the year.

Betsson chief executive Jesper Svensson said the move marks the latest example of Betsson’s commitment to the emerging Latin American market.

“This is yet another expansion into the LatAm region which we see so much potential in,” he said. “As we have done in Brazil, Colombia, and the Province of Buenos Aires in Argentina, we are teaming up with a local partner that lives and breathes the local culture.

“We are really excited to start this collaboration with Big Bola as we believe they are well suited to help us understand the market better and ensure that our offering not only fits the Mexican culture but also earns the public’s trust.”

Big Bola operates 20 casinos across Mexico under a licence issued by the country’s Secretaría de Gobernación (SEGOB).

Director of operations Emilio Quiros said the operator’s expertise in the market would help Betsson provide an offering tailored to Mexican customers. 

 “We are happy that Betsson Group has chosen to partner with us for their operations in Mexico,” Quiros said. “We believe that our market expertise and their knowledge and experience about online gaming will result in an outstanding product for Mexico.”