The Golden Sail by Silverback Gaming

The game features Fire in the Hole – a bonus featuring expanding wilds shot out of a cannon, a Big Wheel Bonus, Trail Treasure Quest, which leads to wins up to 10,000x, Free Spins and a Pick Me Bonus.

You can play a demo of this slot here!

You can download the First Look Games affiliate pack for this game here!

Go Live Date (expected): 25th February 2021
Game special features: Fire in the Hole,
Buy Feature,
Big Wheel Bonus,
Trail Treasure Quest,
Free Spins,
Pick Me Bonus
Number of paylines: 40
Number of reels: 5×4
RTP% (recorded/theoretical): 95.25%
Variance/volatility: 5/5
Number of symbols to trigger feature/bonus?: 3
Can feature be retriggered?: N/A
Number of free spins awarded?: 10
Stacked or expanding wilds in normal play?: Stacked
Stacked or expanding wilds in feature play?: Stacked
Number of jackpot tiers?: N/A
Auto-play function?: Yes

Betsson acquisitions push net profit close to SEK1bn in 2020

Overall revenue for the 12 months to 31 December stood at SEK6.39bn, which was 23.5% more than the SEK5.17bn posted in the previous year.

Betsson noted the impact of new acquisitions in the first three quarters of the year, including its purchase of Zecure Gaming Limited, the B2C subsidiary of Gaming Innovation Group (GiG), in April.

The operator also said it felt the benefit of securing new licences in countries around the world, most recently in the province of Buenos Aires, with Betsson one of the first operators to gain approval in the Argentine capital province. The operator also launched in Kenya towards the end of 2020 through the Betsafe brand.

Together, Betsson said the new acquisitions and licences will support its ongoing expansion plans to move into more regulated markets as they open.

“During the first nine months of 2020 Betsson made several acquisitions, which together with licenses obtained in other countries, entailed expansion with new brands to new markets while we continued to develop products and functions in existing markets,” Betsson president and chief executive Pontus Lindwall said.

Cost of services offered in 2020 reached SEK2.29bn, leaving a gross profit of SEK4.10bn, and after accounting for SEK2.98bn in operating expenses and SEK56.5m in finance costs, Betsson reported a profit before tax of SEK1.07bn, up 31.8% on 2019.

Betsson paid SEK78.0m in tax during the year, leaving a net profit of SEK990.8m, just shy of SEK1.0bn and up 25.9% from SEK787.1m in the previous year.

“There are several reasons for Betsson’s success,” Lindwall said. “The transition to digital entertainment has been further accelerated during the pandemic, which has benefited us, but in the long run Betsson’s underlying strengths are crucial in creating growth and shareholder value.

“Our long experience and the strong financial position mean that we can continue to implement our strategy with a focus on growth despite current challenges.”

Betsson also published figures for its fourth quarter, during which revenue was up 36.7% year-on-year to SEK1.76bn.

Breaking down these figures, Betsson said mobile revenue totalled SEK1.39bn, accounting for 79.0% of total revenue for the three months to 31 December.

Licence revenue for system delivery to B2B customers was SEK301.5m, while locally taxed revenue from markets where it pays local betting duties was SEK606.6m.

In terms of product performance, casino revenue was up 33.2% year-on-year to SEK1.28bn, with mobile casino revenue hiking 56.3% to SEK1.02bn. Sportsbook revenue was up 47.3% to SEK459.0m, 80% of which was attributed to mobile, while other products made up the remaining SEK19.8m in revenue.

Betsson drew most of its revenue from the Nordics, with this region accounting for SEK573.5m in Q4. Some SEK511.4m came from Central and Easter Europe and Central Asia, with SEK462.1m generated in Western Europe. A further SEK215.6 was derived from its rest of world operations.

Cost of services in Q4 was SEK649.8m, resulting in a gross profit of SEK1.11bn, up 32.7% on the previous year. Betsson paid SEK795.0m in operating expenses, leaving an operating profit of SEK317.8m, an increase of 58.5% on 2019.

After accounting for SEK11.5m in financial spending, Betsson had SEK306.3m in profit before tax. The operator paid SEK28.6m in taxes in Q4, leaving a net profit of SEK277.8m for the period, up 35.9% on the previous year.

“We still face challenges, but we leave 2020 behind and continue with determination to benefit from our strengths to create a strong global and diversified product portfolio of strong brands and local expertise,” Lindwall said.

“The strong financial position enables investments in technology and existing product portfolio. And we are confident in our ambition with a scalable and flexible proprietary technology as well as highly dedicated and talented teams.”

Wonderland Wilds™ by Stakelogic

Enjoy a free spins picnic buffet through the looking glass, where you may taste all kinds of random bonuses, among them sticky, added and transformed wild symbols, stacked symbols, a double win multiplier, or even more free spins. Activate SUPER STAKE™ to pick and enjoy more bonuses during free spins and add more fun to the picnic. Have fun and don’t be too late!

Go Live Date (expected): 25th February
Game special features: -Pick & Click
-Free Spins
-Super Stake™
-Gamble Feature
Number of paylines: 20
Number of reels: 5 reels, 3 rows
RTP% (recorded/theoretical): 95.6% (With Super Stake™ 95.60%)
Variance/volatility: 3/5 (With Super Stake™ 4/5)
Number of symbols to trigger feature/bonus?: 3
Number of free spins awarded?: 6-10
Stacked or expanding wilds in feature play?: Yes
Number of jackpot tiers?: No
Auto-play function?: Yes

Reel Desire by Yggdrasil Gaming

Reel Desire packs multiple free spin modes, Double Wild Symbols, and a max win of up to 20 480x.

You can play a demo of this slot here!

Go Live Date (expected): February 25, 2021
Game special features: Double Wild Feature – Each Double Wild awards x2 multiplier to total win and respin where it stays sticky. If new Double wild appears on respin, both will stays sticky, and both will be applied to the win amount. Respins will continue as long as consecutive Double Wilds appear.
Reel Desire Feature – Wild reels can appear randomly during the base game and can spread from one to all five reels.
When it happens, 4 regular Wild symbols will fill the the reel, increasing the win potential of the round.
Free Spins – When player gets 3 or more scatters, he is awarded 10 Free spins plus coin win which depends on the number of scatters. Free spins can be retriggered by getting 3 or more scatters during FS session. Before starting spins, player is allowed to select one of two modes: Multiplier mode or Sticky Wild mode. Multiplier Free spins: Win multiplier starts at x1 and increases after every win for the next spins. It is applied at total wins. Sticky wild Free spins: Every wild that appears on the reel will stay sticky for the remaining Free spins
Number of paylines: 1024 ways to win
Number of reels: 5
RTP% (recorded/theoretical): 96%
Variance/volatility: High
Number of symbols to trigger feature/bonus?: 3
Can feature be retriggered?: Yes
Number of free spins awarded?: 3 Free Spin symbols awards 10 Multiplier or Wild Free Spins, 4 Free Spin symbols awards 10 Free Spins + x50 bet, 5 Free Spin symbols awards 10 Free Spins + x500 bet
Stacked or expanding wilds in normal play?: Yes
Stacked or expanding wilds in feature play?: No
Number of jackpot tiers?: None
Auto-play function?: Yes

Wynn to raise $630.6m through new share sale

The expected proceeds of $630.6m are based on a public offering price of $116.99 per share, Wynn’s closing share price at the end of trading on the Nasdaq exchange on Friday (February 5), and also takes into account underwriting discounts and offering expenses.

If the additional 825,000 shares are also purchased, Wynn could raise as much as $725.2m.

Wynn said the funds raised will be used for “general corporate purposes”, which may include capital expenditures, acquisitions, investment in the business’s subsidiaries and repayments of debt.

Read the full story on iGB North America

Dutch regulator announces new match-fixing guidelines

The Kansspelautoriteit gaming authority has adapted the Act on the Prevention of Money Laundering and Terrorist Financing (WWFT) as it has only previously applied to Holland Casino, as the country’s only licence holder for casino games.

WWFT guidelines have been clarified in areas such as identification and verification and crediting and debiting gaming accounts following a consultation and ahead of the Remote Gaming Act (Koa) coming into effect on 1 April 2021.

Kansspelautoriteit said the most important change that has taken place after the consultation is to add the risk of manipulation of sports matches, or match fixing, to the guidelines.

Under a section on unusual payment, the WWFT states that transactions identified as money laundering or worth more than €15,000 must be reported to the Financial Intelligence Unit (FIU), the government agency that investigates cases related to money laundering or terrorist financing. In the same section, the rules say that transactions that arouse a suspicion of match fixing must also be reported as they are often linked to money laundering.

Notification must be made within 14 days of the operator being aware of the unusual nature of the transaction. Rules concerning reporting, confidentiality and anonymity are also covered by the guidelines.

Kansspelautoriteit will also give gambling operators tools to comply with the obligations, which it said can also be used as an aid in drawing up documents for the application for a Koa permit from 1 April.

Initially, KOA was scheduled to enter into law on 1 July 2020, with the market to open six months later at the start of 2021. However, in November 2019, the act’s start date was pushed back six months, meaning the market would open on 1 July 2021.

In September 2020, the launch was pushed back again, with the date the act was set to come into effect moved to 1 March 2021, after preparations to launch had been disrupted by the novel coronavirus (Covid-19) pandemic.

A further delay announced last month means the law comes into effect on 1 April 2021 and the market opens on 1 October.

Russian player receives 30-month ban from tennis integrity agency

The International Tennis Integrity Agency (ITIA) has also fined Gudozhnikov $7,500 after a ruling by anti-corruption hearing officer, Ian Mill QC. The Russian is prohibited from playing in or attending any tennis event authorised or sanctioned by the governing bodies during the term of his ban, which began on 4 February.

Gudozhnikov, who is unranked and has not played in an ATP event since 2018, was found to have breached section F.2.b. of the Tennis Anti-Corruption Program (TACP) rules. The section states that “all covered persons must cooperate fully with investigations conducted by the TIU including giving evidence at hearings, if requested.”

No details were given of the investigation in which he failed to cooperate.

Gudozhnikov played just 89 ATP-sanctioned matches in a career that ran from 2013-18. He had a win rate of 37%, losing 56 of his games.

It has been a busy period for the ITIA — formerly the Tennis Integrity Unit (TIU) — which is an independent body established by the International Governing Bodies of Tennis to safeguard the integrity of the sport.

Just last month, it issued lifetime bans to Russia’s Sofia Dmitrieva and Alija Merdeeva for match-fixing.

At the beginning of January it banned players from Egypt, Slovakia and Uzbekistan for offences related to sports betting and match-fixing.

Luckbox appoints Thomas Rosander as chief customer officer

Rosander’s past roles include chief executive of Dunder Casino, chief product officer of Mr Green Online Casino and section head for business intelligence at Bwin.

He also spent time as engagement director and business intelligence director at videogame giant Electronic Arts.

“Having a CCO like Thomas, who has the industry experience and relationships is crucial as Luckbox executes on its customer acquisition strategy,” said Quentin Martin, chief executive of Real Luck Group Ltd.

“We have big plans for growth in 2021 and beyond, and Thomas will play a leading role in helping us deliver on our targets. This is a key role in growing our business and I am delighted to have someone of Thomas’s calibre on board.”

Rosander added: “Luckbox is one of the most exciting companies in the igaming space and I am thrilled to be joining the team.”

“The rapid growth and huge potential of esports betting is well documented and I am looking forward to working with the team and using my skills and experience to ensure Luckbox is at the forefront of this exciting industry.”

Real Luck’s board of directors has granted an aggregate of 850,000 stock options to Rosander under the company’s stock option plan.

Each option is exercisable to acquire one common share of the company, for three years, at an exercise price of $0.97 (£0.71/€0.81), based on the closing price of the company’s shares on 4 February, 2021.

The options will vest, or be earnt by Rosander, over a three-year period with 10% vesting immediately, 10% vesting six months after the grant date and a further 20% vesting every six months thereafter.

Rosander is the latest in a series of new arrivals to Luckbox’s executive team. Former Unikrn executive Lachlan Thomas was hired as the operator’s head of performance marketing in October last year, and former 888 manager Ran Kaspi was brought in as chief financial officer in January.

Last week, it was announced that Luckbox had expanded its offering by adding a range of live traditional sports via B2B sportsbook supplier EveryMatrix.

The deal marked an expansion of the partnership formed between the companies in 2019, when Luckbox launched into esports betting on the OddsMatrix sportsbook platform.

A bolt from the blue

At the best of times, being an independent supplier in the gaming industry isn’t the easiest undertaking. In light of the events of 2020, one could argue that it is harder than ever.

In spite of this, many have kept their eyes on the prize, striving to continue creating and evolving offerings and expanding operations.

One such company with this focus in mind is Lightning Box, an Australia-based independent slots supplier which has been serving the industry since 2004.

We spoke with its CEO, Peter Causley, to learn more about slot development in the time of Covid-19, and how the business has shifted tracks to serve its core markets.

“Along with everyone else on that side of the industry, the closure of land-based venues from March onwards, particularly in the UK and the US, meant we took a hit,” he says.

With the delivery of new gaming machines shelved, so too was the need for new games to put on them, he explains: “It is only just beginning to pick up again in the States and it will be a good while yet before things change on the other side of the Atlantic.”

Thankfully, he says, the company made sure it diversified its offering right from the get-go, and so had the online component to fall back on: “In terms of revenues, we are more of an online supplier these days and demand has been there throughout. So too has the social casino side, which has been an important element for people during lockdown.

“There has been a continued need for quality games in both those verticals, so we haven’t had to change our strategy from previous years.”

Innovation vs. disruption

When it comes to innovation, many in the industry preach of ground-breaking developments on a weekly basis, and more than ever since Covid appeared.

Causley, however, takes a more conservative approach to disrupting the market with creativity.

“Innovation is often discussed, to the extent that it is something of a cliché these days. I often feel that people talk about it more than they do it.

“It isn’t something that you can make happen overnight and those that try to create something brand-new each and every time they develop a game will drive themselves round the bend. You just can’t do it.”

He explains that the players are crucial to deciding the success of innovation: “Taking them too far out of their comfort zone comes with its own risks. We are all creatures of habit: we like to try new things once in a while, but we all find comfort in familiarity too.

“As a slots studio, we can control continual incremental improvement, pushing the game design process forwards. I think that an evolutionary approach is far more important than innovation for the sake of innovation.”

Maintaining growth

Despite the many changes and disruptions of last year, Lightning Box has managed to maintain its focus on growth and new market penetration.

Causley says: “Interestingly, North America has recently overtaken Europe as our main revenue driver, given how strong we are there on the three fronts of land-based, online and social.

“As a result, our focus has shifted there to a large extent. Our North American markets now include British Colombia, New Jersey, Pennsylvania and, most recently, Michigan.

“While we’re watching developments in Latin America like everyone else, the main thing grabbing our attention is certainly north of the border for the time being.”

Of other new developments for Lightning Box, Causley highlights the recent release of Chicken Fox 5x Skillstar.

“We were particularly excited about the unique Skillstar bonus, which is a pure ‘play for fun’ bonus round. It is embedded in a traditional slot and played just before the free games.”

Causley explains the origins of the game lie in a love of old-school 16-bit game titles from the 1980s and evolved from there.

“Fortunately, players seem to have really taken to it too, I guess because it’s fun and an engaging diversion.

“It also sums up my earlier point about the evolution of our portfolio rather than any attempt to reinvent the wheel. Here is a game that we know players like. We add the unique bonus and move it on, whilst taking with the new game popular elements of the old. It’s not rocket science, but it is what players enjoy.”

Golden Nugget Online Gaming GGR up 65.8% in 2020

Breaking down this gross gaming revenue total, GNOG made $79.0m in net gaming revenue, up 65.6% year-on-year, while players wagered a further $22.0m, up 66.7%, through promotional credits or towards progressive jackpots.

The operator’s total revenue is set to fall between $90.0m and $91.0m, up 63% year-on-year, though it did not outline non-gaming revenue.

GNOG added that it expects its operating income to end up between $28.0m and $29.0m before costs related to the merger with with special purpose acquisition company (SPAC) Landcadia Holdings II.

Read the full story on iGB North America